summaryrefslogtreecommitdiffhomepage
path: root/StarsEx/CarrierAI.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CarrierAI.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/CarrierAI.h')
-rw-r--r--StarsEx/CarrierAI.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/StarsEx/CarrierAI.h b/StarsEx/CarrierAI.h
new file mode 100644
index 0000000..cd5a732
--- /dev/null
+++ b/StarsEx/CarrierAI.h
@@ -0,0 +1,63 @@
+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ "Air Boss" AI class for managing carrier fighter squadrons
+*/
+
+#ifndef CarrierAI_h
+#define CarrierAI_h
+
+#include "Types.h"
+#include "Director.h"
+
+// +--------------------------------------------------------------------+
+
+class Sim;
+class Ship;
+class ShipAI;
+class Instruction;
+class Hangar;
+class Element;
+class FlightPlanner;
+
+// +--------------------------------------------------------------------+
+
+class CarrierAI : public Director
+{
+public:
+ CarrierAI(Ship* s, int level);
+ virtual ~CarrierAI();
+
+ virtual void ExecFrame(double seconds);
+
+protected:
+ virtual bool CheckPatrolCoverage();
+ virtual bool CheckHostileElements();
+
+ virtual bool CreateStrike(Element* elem);
+
+ virtual Element* CreatePackage(int squad, int size, int code, const char* target=0, const char* loadname=0);
+ virtual bool LaunchElement(Element* elem);
+
+ Sim* sim;
+ Ship* ship;
+ Hangar* hangar;
+ FlightPlanner* flight_planner;
+ int exec_time;
+ int hold_time;
+ int ai_level;
+
+ Element* patrol_elem[4];
+};
+
+// +--------------------------------------------------------------------+
+
+#endif // CarrierAI_h
+