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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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Moved Stars45 to StarsEx
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ 3D Bolt (Polygon) Object
+*/
+
+#ifndef Bolt_h
+#define Bolt_h
+
+#include "Graphic.h"
+#include "Polygon.h"
+
+// +--------------------------------------------------------------------+
+
+class Bolt : public Graphic
+{
+public:
+ static const char* TYPENAME() { return "Bolt"; }
+
+ Bolt(double len=16, double wid=1, Bitmap* tex=0, int share=0);
+ virtual ~Bolt();
+
+ // operations
+ virtual void Render(Video* video, DWORD flags);
+ virtual void Update();
+
+ // accessors / mutators
+ virtual void SetOrientation(const Matrix& o);
+ void SetDirection(const Point& v);
+ void SetEndPoints(const Point& from, const Point& to);
+ void SetTextureOffset(double from, double to);
+
+ virtual void TranslateBy(const Point& ref);
+
+ double Shade() const { return shade; }
+ void SetShade(double s) { shade = s; }
+ virtual bool IsBolt() const { return true; }
+
+protected:
+ double length;
+ double width;
+ double shade;
+
+ Poly poly;
+ Material mtl;
+ VertexSet vset;
+ Bitmap* texture;
+ int shared;
+
+ Point vpn;
+ Point origin;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif // Bolt_h
+