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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Bitmap.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Bitmap.h')
-rw-r--r-- | StarsEx/Bitmap.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/StarsEx/Bitmap.h b/StarsEx/Bitmap.h new file mode 100644 index 0000000..11eea10 --- /dev/null +++ b/StarsEx/Bitmap.h @@ -0,0 +1,123 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Bitmap Resource class +*/ + +#ifndef Bitmap_h +#define Bitmap_h + +#include "Res.h" +#include "Types.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Color; +class ColorIndex; + +class Bitmap : public Resource +{ +public: + static const char* TYPENAME() { return "Bitmap"; } + + enum BMP_TYPES { BMP_SOLID, BMP_TRANSPARENT, BMP_TRANSLUCENT }; + + Bitmap(); + Bitmap(int w, int h, ColorIndex* p=0, int t=BMP_SOLID); + Bitmap(int w, int h, Color* p, int t=BMP_SOLID); + virtual ~Bitmap(); + + int IsIndexed() const { return pix != 0; } + int IsHighColor() const { return hipix != 0; } + int IsDual() const { return IsIndexed() && + IsHighColor(); } + + void SetType(int t) { type = t; } + int Type() const { return type; } + bool IsSolid() const { return type==BMP_SOLID; } + bool IsTransparent() const { return type==BMP_TRANSPARENT; } + bool IsTranslucent() const { return type==BMP_TRANSLUCENT; } + + int Width() const { return width; } + int Height() const { return height; } + ColorIndex* Pixels() const { return pix; } + Color* HiPixels() const { return hipix; } + int BmpSize() const; + int RowSize() const; + + ColorIndex GetIndex(int x, int y) const; + Color GetColor(int x, int y) const; + void SetIndex(int x, int y, ColorIndex c); + void SetColor(int x, int y, Color c); + + void FillColor(Color c); + + void ClearImage(); + void BitBlt(int x, int y, const Bitmap& srcImage, int sx, int sy, int w, int h, bool blend=false); + void CopyBitmap(const Bitmap& rhs); + void CopyImage(int w, int h, BYTE* p, int t=BMP_SOLID); + void CopyHighColorImage(int w, int h, DWORD* p, int t=BMP_SOLID); + void CopyAlphaImage(int w, int h, BYTE* p); + void CopyAlphaRedChannel(int w, int h, DWORD* p); + void AutoMask(DWORD mask=0); + + virtual BYTE* GetSurface(); + virtual int Pitch() const; + virtual int PixSize() const; + bool ClipLine(int& x1, int& y1, int& x2, int& y2); + bool ClipLine(double& x1, double& y1, double& x2, double& y2); + void DrawLine(int x1, int y1, int x2, int y2, Color color); + void DrawRect(int x1, int y1, int x2, int y2, Color color); + void DrawRect(const Rect& r, Color color); + void FillRect(int x1, int y1, int x2, int y2, Color color); + void FillRect(const Rect& r, Color color); + void DrawEllipse(int x1, int y1, int x2, int y2, Color color, BYTE quad=0x0f); + void DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad); + + void ScaleTo(int w, int h); + void MakeIndexed(); + void MakeHighColor(); + void MakeTexture(); + bool IsTexture() const { return texture; } + void TakeOwnership() { ownpix = true; } + + const char* GetFilename() const { return filename; } + void SetFilename(const char* s); + + DWORD LastModified() const { return last_modified; } + + static Bitmap* Default(); + + static Bitmap* GetBitmapByID(HANDLE bmp_id); + static Bitmap* CheckCache(const char* filename); + static void AddToCache(Bitmap* bmp); + static void CacheUpdate(); + static void ClearCache(); + static DWORD CacheMemoryFootprint(); + +protected: + int type; + int width; + int height; + int mapsize; + + bool ownpix; + bool alpha_loaded; + bool texture; + + ColorIndex* pix; + Color* hipix; + DWORD last_modified; + char filename[64]; +}; + +#endif // Bitmap_h + |