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author | Aki <please@ignore.pl> | 2022-04-10 00:30:31 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-10 00:30:31 +0200 |
commit | 06683d2e60da5144e5483c3d0cf88aa28dab1c8a (patch) | |
tree | 646b470948b93a1dd18ba759f071ff454211feb1 /StarsEx/Bitmap.cpp | |
parent | 595140fc96fc48ac6934615d37bd2b4a180d716d (diff) | |
download | starshatter-06683d2e60da5144e5483c3d0cf88aa28dab1c8a.zip starshatter-06683d2e60da5144e5483c3d0cf88aa28dab1c8a.tar.gz starshatter-06683d2e60da5144e5483c3d0cf88aa28dab1c8a.tar.bz2 |
Requested texture size is now managed by Video and Video Settings
Diffstat (limited to 'StarsEx/Bitmap.cpp')
-rw-r--r-- | StarsEx/Bitmap.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/StarsEx/Bitmap.cpp b/StarsEx/Bitmap.cpp index 70cff64..07c5dae 100644 --- a/StarsEx/Bitmap.cpp +++ b/StarsEx/Bitmap.cpp @@ -15,7 +15,6 @@ #include "Clock.h" #include "Video.h" #include "Color.h" -#include "GameWinDX9.h" // +--------------------------------------------------------------------+ @@ -664,8 +663,8 @@ Bitmap::MakeTexture() } // check size and aspect ratio: - int max_tex_size = GameWinDX9::GetInstance()->MaxTexSize(); - int max_tex_aspect = GameWinDX9::GetInstance()->MaxTexAspect(); + int max_tex_size = Video::GetInstance()->TexSize(); + int max_tex_aspect = Video::GetInstance()->MaxTexAspect(); int best_width = FindBestTexSize(width, max_tex_size); int best_height = FindBestTexSize(height, max_tex_size); |