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authorAki <please@ignore.pl>2022-04-03 22:51:15 +0200
committerAki <please@ignore.pl>2022-04-03 22:51:15 +0200
commit4cc312f90d27ea7abb010bd317188d9d08a9fd3e (patch)
tree844ae61007f22a9c561221aad814a54562972641 /StarsEx/AwardDlg.cpp
parent4b8ddd088afb8f0021c6cfa1b7700e0b521b8ac5 (diff)
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Added base game mode management to Game
Diffstat (limited to 'StarsEx/AwardDlg.cpp')
-rw-r--r--StarsEx/AwardDlg.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/StarsEx/AwardDlg.cpp b/StarsEx/AwardDlg.cpp
index bdaf4a5..90e1bb4 100644
--- a/StarsEx/AwardDlg.cpp
+++ b/StarsEx/AwardDlg.cpp
@@ -141,9 +141,9 @@ AwardDlg::OnClose(AWEvent* event)
Campaign* campaign = Campaign::GetCampaign();
if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS)
- stars->SetGameMode(Starshatter::CMPN_MODE);
+ stars->SetGameMode(Game::CMPN_MODE);
else
- stars->SetGameMode(Starshatter::MENU_MODE);
+ stars->SetGameMode(Game::MENU_MODE);
}
else