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authorAki <please@ignore.pl>2022-02-23 23:36:37 +0100
committerAki <please@ignore.pl>2022-02-23 23:36:37 +0100
commit0da933a0146a0689546b21231e14f2dfc2bc14e8 (patch)
treeb917762280e2094d77fae2a607d6ad3151174fce /Stars45/Weather.cpp
parent8b778dda61c45f5d7a4dc416478c42ff4aa1de7f (diff)
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Switched to use ContentBundle's GetText
Diffstat (limited to 'Stars45/Weather.cpp')
-rw-r--r--Stars45/Weather.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/Stars45/Weather.cpp b/Stars45/Weather.cpp
index 2f626ea..9c2b170 100644
--- a/Stars45/Weather.cpp
+++ b/Stars45/Weather.cpp
@@ -15,6 +15,7 @@
#include "Weather.h"
#include "StarSystem.h"
#include "Game.h"
+#include "ContentBundle.h"
// +--------------------------------------------------------------------+
@@ -149,27 +150,27 @@ Weather::Description() const
switch (state) {
default:
case CLEAR:
- description = Game::GetInstance()->GetText("weather.clear");
+ description = ContentBundle::GetInstance()->GetText("weather.clear");
break;
case HIGH_CLOUDS:
- description = Game::GetInstance()->GetText("weather.high-clouds");
+ description = ContentBundle::GetInstance()->GetText("weather.high-clouds");
break;
case MODERATE_CLOUDS:
- description = Game::GetInstance()->GetText("weather.partly-cloudy");
+ description = ContentBundle::GetInstance()->GetText("weather.partly-cloudy");
break;
case OVERCAST:
- description = Game::GetInstance()->GetText("weather.overcast");
+ description = ContentBundle::GetInstance()->GetText("weather.overcast");
break;
case FOG:
- description = Game::GetInstance()->GetText("weather.fog");
+ description = ContentBundle::GetInstance()->GetText("weather.fog");
break;
case STORM:
- description = Game::GetInstance()->GetText("weather.storm");
+ description = ContentBundle::GetInstance()->GetText("weather.storm");
break;
}