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author | Aki <please@ignore.pl> | 2022-02-23 23:36:37 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-23 23:36:37 +0100 |
commit | 0da933a0146a0689546b21231e14f2dfc2bc14e8 (patch) | |
tree | b917762280e2094d77fae2a607d6ad3151174fce /Stars45/WeaponDesign.cpp | |
parent | 8b778dda61c45f5d7a4dc416478c42ff4aa1de7f (diff) | |
download | starshatter-0da933a0146a0689546b21231e14f2dfc2bc14e8.zip starshatter-0da933a0146a0689546b21231e14f2dfc2bc14e8.tar.gz starshatter-0da933a0146a0689546b21231e14f2dfc2bc14e8.tar.bz2 |
Switched to use ContentBundle's GetText
Diffstat (limited to 'Stars45/WeaponDesign.cpp')
-rw-r--r-- | Stars45/WeaponDesign.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Stars45/WeaponDesign.cpp b/Stars45/WeaponDesign.cpp index ad9888b..b658c25 100644 --- a/Stars45/WeaponDesign.cpp +++ b/Stars45/WeaponDesign.cpp @@ -17,6 +17,7 @@ #include "Weapon.h" #include "Game.h" +#include "ContentBundle.h" #include "Sprite.h" #include "Light.h" #include "Bitmap.h" @@ -466,7 +467,7 @@ WeaponDesign::LoadDesign(const char* path, const char* filename, bool mod) } if (design->description.length()) { - design->description = Game::GetInstance()->GetText(design->description); + design->description = ContentBundle::GetInstance()->GetText(design->description); } if (design->anim_length > 0) { |