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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/VideoDX9VertexBuffer.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/VideoDX9VertexBuffer.h')
-rw-r--r-- | Stars45/VideoDX9VertexBuffer.h | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/Stars45/VideoDX9VertexBuffer.h b/Stars45/VideoDX9VertexBuffer.h deleted file mode 100644 index 035bb88..0000000 --- a/Stars45/VideoDX9VertexBuffer.h +++ /dev/null @@ -1,78 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Vertex and Index Buffer classes for DirectX 9 -*/ - -#ifndef VideoDX9VertexBuffer_h -#define VideoDX9VertexBuffer_h - -#include "VideoDX9.h" - -// +--------------------------------------------------------------------+ - -class VideoDX9VertexBuffer -{ -public: - VideoDX9VertexBuffer(VideoDX9* dx9, - UINT num_verts, - UINT vert_size, - DWORD format, - DWORD usage); - ~VideoDX9VertexBuffer(); - - BYTE* Lock(UINT count); - void Unlock(); - bool Select(int stream=0); - - UINT GetNumVerts() const; - UINT GetVertSize() const; - UINT GetNextVert() const; - -private: - VideoDX9* video; - IDirect3DVertexBuffer9* vertex_buffer; - - UINT num_verts; - UINT num_locked; - UINT vert_size; - UINT next_vert; - bool is_dynamic; -}; - -// +--------------------------------------------------------------------+ - -class VideoDX9IndexBuffer -{ -public: - VideoDX9IndexBuffer(VideoDX9* dx9, - UINT num_indices, - DWORD usage); - ~VideoDX9IndexBuffer(); - - WORD* Lock(UINT count); - void Unlock(); - bool Select(); - - UINT GetNumIndices() const; - UINT GetNextIndex() const; - -private: - VideoDX9* video; - IDirect3DIndexBuffer9* index_buffer; - - UINT num_indices; - UINT num_locked; - UINT next_index; - bool is_dynamic; -}; - -#endif // VideoDX9VertexBuffer_h - |