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authorAki <please@ignore.pl>2022-03-16 21:30:41 +0100
committerAki <please@ignore.pl>2022-03-16 21:30:41 +0100
commitdac5158376875636306610365dc1b9820a18a277 (patch)
treec0afe12f4679457b4302598f3b5d2f9df28cea44 /Stars45/VideoDX9.cpp
parent2e5d0eb1eecc52b20d1e9f7a3ce0317b851442c4 (diff)
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Removed gamma level management from Game and Starshatter classes
Diffstat (limited to 'Stars45/VideoDX9.cpp')
-rw-r--r--Stars45/VideoDX9.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Stars45/VideoDX9.cpp b/Stars45/VideoDX9.cpp
index 2f2b356..ecc0332 100644
--- a/Stars45/VideoDX9.cpp
+++ b/Stars45/VideoDX9.cpp
@@ -386,6 +386,8 @@ magic_fx(0), magic_fx_code(0), magic_fx_code_len(0)
render_state[TEXTURE_WRAP] = true;
render_state[LIGHTING_PASS] = 0;
+ SetGammaLevel(video_settings.GetGammaLevel());
+
ZeroMemory(&rect, sizeof(rect));
if (!texcache)