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authorAki <please@ignore.pl>2022-03-20 00:16:44 +0100
committerAki <please@ignore.pl>2022-03-20 00:16:44 +0100
commita13a9405a3516c03218e710a353cce7557b2dee2 (patch)
tree7f7f3f9f1fce8194140e8932a3d55f1cb390d1c6 /Stars45/VidDlg.cpp
parentc4d8f11ded765f5f762b1b2bbf10fac952730bbe (diff)
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Game no longer exposes Video instance
Diffstat (limited to 'Stars45/VidDlg.cpp')
-rw-r--r--Stars45/VidDlg.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Stars45/VidDlg.cpp b/Stars45/VidDlg.cpp
index ee1473b..aca48fa 100644
--- a/Stars45/VidDlg.cpp
+++ b/Stars45/VidDlg.cpp
@@ -11,7 +11,6 @@
Main Menu Dialog Active Window class
*/
-#include "Game.h"
#include "GameWinDX9.h"
#include "MemDebug.h"
#include "VidDlg.h"
@@ -151,7 +150,7 @@ VidDlg::Show()
}
}
- Video* video = Game::GetInstance()->GetVideo();
+ Video* video = Video::GetInstance();
if (video) {
if (shadows)
@@ -364,7 +363,7 @@ VidDlg::Apply()
bool video_change = false;
- Video* video = Game::GetInstance()->GetVideo();
+ Video* video = Video::GetInstance();
if (video) {
const VideoSettings* vs = video->GetVideoSettings();