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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Thruster.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Thruster.h')
-rw-r--r-- | Stars45/Thruster.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/Stars45/Thruster.h b/Stars45/Thruster.h deleted file mode 100644 index 7db4a8f..0000000 --- a/Stars45/Thruster.h +++ /dev/null @@ -1,96 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Conventional Thruster (system) class -*/ - -#ifndef Thruster_h -#define Thruster_h - -#include "Types.h" -#include "System.h" -#include "Geometry.h" - -// +--------------------------------------------------------------------+ - -class Ship; - -// +--------------------------------------------------------------------+ - -struct ThrusterPort { - static const char* TYPENAME() { return "ThrusterPort"; } - - ThrusterPort(int t, const Point& l, DWORD f, float s); - ~ThrusterPort(); - - int type; - DWORD fire; - float burn; - float scale; - Point loc; - Graphic* flare; - Graphic* trail; -}; - -// +--------------------------------------------------------------------+ - -class Thruster : public System -{ -public: - static const char* TYPENAME() { return "Thruster"; } - - enum Constants { - LEFT, RIGHT, FORE, AFT, TOP, BOTTOM, - YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R - }; - - Thruster(int dtype, double thrust, float flare_scale=0); - Thruster(const Thruster& rhs); - virtual ~Thruster(); - - static void Initialize(); - static void Close(); - - virtual void ExecFrame(double seconds); - virtual void ExecTrans(double x, double y, double z); - virtual void SetShip(Ship* s); - - virtual double TransXLimit(); - virtual double TransYLimit(); - virtual double TransZLimit(); - - virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0); - virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale); - - int NumThrusters() const; - Graphic* Flare(int engine) const; - Graphic* Trail(int engine) const; - virtual void Orient(const Physical* rep); - virtual double GetRequest(double seconds) const; - -protected: - void IncBurn(int inc, int dec); - void DecBurn(int a, int b); - - Ship* ship; - float thrust; - float scale; - float burn[12]; - - float avail_x, avail_y, avail_z; - float trans_x, trans_y, trans_z; - float roll_rate, pitch_rate, yaw_rate; - float roll_drag, pitch_drag, yaw_drag; - - List<ThrusterPort> ports; -}; - -#endif // Thruster_h - |