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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Thruster.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Thruster.h')
-rw-r--r--Stars45/Thruster.h96
1 files changed, 0 insertions, 96 deletions
diff --git a/Stars45/Thruster.h b/Stars45/Thruster.h
deleted file mode 100644
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--- a/Stars45/Thruster.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Conventional Thruster (system) class
-*/
-
-#ifndef Thruster_h
-#define Thruster_h
-
-#include "Types.h"
-#include "System.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-
-// +--------------------------------------------------------------------+
-
-struct ThrusterPort {
- static const char* TYPENAME() { return "ThrusterPort"; }
-
- ThrusterPort(int t, const Point& l, DWORD f, float s);
- ~ThrusterPort();
-
- int type;
- DWORD fire;
- float burn;
- float scale;
- Point loc;
- Graphic* flare;
- Graphic* trail;
-};
-
-// +--------------------------------------------------------------------+
-
-class Thruster : public System
-{
-public:
- static const char* TYPENAME() { return "Thruster"; }
-
- enum Constants {
- LEFT, RIGHT, FORE, AFT, TOP, BOTTOM,
- YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R
- };
-
- Thruster(int dtype, double thrust, float flare_scale=0);
- Thruster(const Thruster& rhs);
- virtual ~Thruster();
-
- static void Initialize();
- static void Close();
-
- virtual void ExecFrame(double seconds);
- virtual void ExecTrans(double x, double y, double z);
- virtual void SetShip(Ship* s);
-
- virtual double TransXLimit();
- virtual double TransYLimit();
- virtual double TransZLimit();
-
- virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0);
- virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale);
-
- int NumThrusters() const;
- Graphic* Flare(int engine) const;
- Graphic* Trail(int engine) const;
- virtual void Orient(const Physical* rep);
- virtual double GetRequest(double seconds) const;
-
-protected:
- void IncBurn(int inc, int dec);
- void DecBurn(int a, int b);
-
- Ship* ship;
- float thrust;
- float scale;
- float burn[12];
-
- float avail_x, avail_y, avail_z;
- float trans_x, trans_y, trans_z;
- float roll_rate, pitch_rate, yaw_rate;
- float roll_drag, pitch_drag, yaw_drag;
-
- List<ThrusterPort> ports;
-};
-
-#endif // Thruster_h
-