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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Thruster.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Conventional Thruster (system) class
+*/
+
+#ifndef Thruster_h
+#define Thruster_h
+
+#include "Types.h"
+#include "System.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+struct ThrusterPort {
+ static const char* TYPENAME() { return "ThrusterPort"; }
+
+ ThrusterPort(int t, const Point& l, DWORD f, float s);
+ ~ThrusterPort();
+
+ int type;
+ DWORD fire;
+ float burn;
+ float scale;
+ Point loc;
+ Graphic* flare;
+ Graphic* trail;
+};
+
+// +--------------------------------------------------------------------+
+
+class Thruster : public System
+{
+public:
+ static const char* TYPENAME() { return "Thruster"; }
+
+ enum Constants {
+ LEFT, RIGHT, FORE, AFT, TOP, BOTTOM,
+ YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R
+ };
+
+ Thruster(int dtype, double thrust, float flare_scale=0);
+ Thruster(const Thruster& rhs);
+ virtual ~Thruster();
+
+ static void Initialize();
+ static void Close();
+
+ virtual void ExecFrame(double seconds);
+ virtual void ExecTrans(double x, double y, double z);
+ virtual void SetShip(Ship* s);
+
+ virtual double TransXLimit();
+ virtual double TransYLimit();
+ virtual double TransZLimit();
+
+ virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0);
+ virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale);
+
+ int NumThrusters() const;
+ Graphic* Flare(int engine) const;
+ Graphic* Trail(int engine) const;
+ virtual void Orient(const Physical* rep);
+ virtual double GetRequest(double seconds) const;
+
+protected:
+ void IncBurn(int inc, int dec);
+ void DecBurn(int a, int b);
+
+ Ship* ship;
+ float thrust;
+ float scale;
+ float burn[12];
+
+ float avail_x, avail_y, avail_z;
+ float trans_x, trans_y, trans_z;
+ float roll_rate, pitch_rate, yaw_rate;
+ float roll_drag, pitch_drag, yaw_drag;
+
+ List<ThrusterPort> ports;
+};
+
+#endif Thruster_h
+