From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/Thruster.h | 97 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 Stars45/Thruster.h (limited to 'Stars45/Thruster.h') diff --git a/Stars45/Thruster.h b/Stars45/Thruster.h new file mode 100644 index 0000000..c7f9e00 --- /dev/null +++ b/Stars45/Thruster.h @@ -0,0 +1,97 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: Thruster.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Conventional Thruster (system) class +*/ + +#ifndef Thruster_h +#define Thruster_h + +#include "Types.h" +#include "System.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Ship; + +// +--------------------------------------------------------------------+ + +struct ThrusterPort { + static const char* TYPENAME() { return "ThrusterPort"; } + + ThrusterPort(int t, const Point& l, DWORD f, float s); + ~ThrusterPort(); + + int type; + DWORD fire; + float burn; + float scale; + Point loc; + Graphic* flare; + Graphic* trail; +}; + +// +--------------------------------------------------------------------+ + +class Thruster : public System +{ +public: + static const char* TYPENAME() { return "Thruster"; } + + enum Constants { + LEFT, RIGHT, FORE, AFT, TOP, BOTTOM, + YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R + }; + + Thruster(int dtype, double thrust, float flare_scale=0); + Thruster(const Thruster& rhs); + virtual ~Thruster(); + + static void Initialize(); + static void Close(); + + virtual void ExecFrame(double seconds); + virtual void ExecTrans(double x, double y, double z); + virtual void SetShip(Ship* s); + + virtual double TransXLimit(); + virtual double TransYLimit(); + virtual double TransZLimit(); + + virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0); + virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale); + + int NumThrusters() const; + Graphic* Flare(int engine) const; + Graphic* Trail(int engine) const; + virtual void Orient(const Physical* rep); + virtual double GetRequest(double seconds) const; + +protected: + void IncBurn(int inc, int dec); + void DecBurn(int a, int b); + + Ship* ship; + float thrust; + float scale; + float burn[12]; + + float avail_x, avail_y, avail_z; + float trans_x, trans_y, trans_z; + float roll_rate, pitch_rate, yaw_rate; + float roll_drag, pitch_drag, yaw_drag; + + List ports; +}; + +#endif Thruster_h + -- cgit v1.1