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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/TacticalView.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/TacticalView.h')
-rw-r--r-- | Stars45/TacticalView.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/Stars45/TacticalView.h b/Stars45/TacticalView.h deleted file mode 100644 index 448a5cc..0000000 --- a/Stars45/TacticalView.h +++ /dev/null @@ -1,119 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - View class for Radio Communications HUD Overlay -*/ - -#ifndef TacticalView_h -#define TacticalView_h - -#include "Types.h" -#include "View.h" -#include "Color.h" -#include "SimObject.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Font; -class Ship; -class RadioMessage; -class CameraView; -class Projector; -class HUDView; -class Menu; -class MenuItem; -class MenuView; -class GameScreen; - -// +--------------------------------------------------------------------+ - -class TacticalView : public View, -public SimObserver -{ -public: - TacticalView(Window* c, GameScreen* parent); - virtual ~TacticalView(); - - // Operations: - virtual void Refresh(); - virtual void OnWindowMove(); - virtual void ExecFrame(); - virtual void UseProjector(Projector* p); - - virtual void DoMouseFrame(); - - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; - - static void SetColor(Color c); - - static void Initialize(); - static void Close(); - - static TacticalView* GetInstance() { return tac_view; } - -protected: - virtual bool SelectAt(int x, int y); - virtual bool SelectRect(const Rect& r); - virtual Ship* WillSelectAt(int x, int y); - virtual void SetHelm(bool approach); - - virtual void DrawMouseRect(); - virtual void DrawSelection(Ship* seln); - virtual void DrawSelectionInfo(Ship* seln); - virtual void DrawSelectionList(ListIter<Ship> seln); - - virtual void BuildMenu(); - virtual void DrawMenu(); - virtual void ProcessMenuItem(int action); - - virtual void DrawMove(); - virtual void SendMove(); - virtual bool GetMouseLoc3D(); - - virtual void DrawAction(); - virtual void SendAction(); - - GameScreen* gamescreen; - CameraView* camview; - Projector* projector; - - int width, height; - double xcenter, ycenter; - - int shift_down; - int mouse_down; - int right_down; - int show_move; - int show_action; - - Point move_loc; - double base_alt; - double move_alt; - - POINT mouse_action; - POINT mouse_start; - Rect mouse_rect; - - Font* font; - Sim* sim; - Ship* ship; - Ship* msg_ship; - Text current_sector; - - Menu* active_menu; - MenuView* menu_view; - - static TacticalView* tac_view; -}; - -#endif // TacticalView_h - |