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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/StarshipTacticalAI.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/StarshipTacticalAI.cpp')
-rw-r--r--Stars45/StarshipTacticalAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Stars45/StarshipTacticalAI.cpp b/Stars45/StarshipTacticalAI.cpp
index 597ae52..241a06f 100644
--- a/Stars45/StarshipTacticalAI.cpp
+++ b/Stars45/StarshipTacticalAI.cpp
@@ -124,7 +124,7 @@ StarshipTacticalAI::FindThreat()
}
if (contact->Threat(ship) &&
- (Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
+ (Game::GetInstance()->GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
if (c_shot) {
threat_missile = c_shot;