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authorAki <please@ignore.pl>2022-03-27 17:42:26 +0200
committerAki <please@ignore.pl>2022-03-27 17:42:26 +0200
commita12e588079700d55a0b788fea2df7727c2e41f52 (patch)
tree690072569624c73af5043b3619acaab4d298b1fa /Stars45/StarshipAI.cpp
parent72bb517271dad40a440533ad0796a88247011199 (diff)
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Removed MemDebug from FoundationEx
Diffstat (limited to 'Stars45/StarshipAI.cpp')
-rw-r--r--Stars45/StarshipAI.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Stars45/StarshipAI.cpp b/Stars45/StarshipAI.cpp
index 5b6b697..69abdae 100644
--- a/Stars45/StarshipAI.cpp
+++ b/Stars45/StarshipAI.cpp
@@ -11,7 +11,6 @@
Starship (low-level) Artificial Intelligence class
*/
-#include "MemDebug.h"
#include "StarshipAI.h"
#include "StarshipTacticalAI.h"
#include "Ship.h"
@@ -63,7 +62,7 @@ StarshipAI::StarshipAI(SimObject* s)
}
else {
- tactical = new(__FILE__,__LINE__) StarshipTacticalAI(this);
+ tactical = new StarshipTacticalAI(this);
}
sub_select_time = Clock::GetInstance()->GameTime() + (DWORD) Random(0, 2000);