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author | Aki <please@ignore.pl> | 2022-03-20 00:32:25 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-20 00:37:05 +0100 |
commit | 32d1aea1790b79ae465048d49e98ba8bc78c2c5c (patch) | |
tree | 9832059a59fb9ae22e41dcceb776760ba0e3cd41 /Stars45/StarSystem.cpp | |
parent | a13a9405a3516c03218e710a353cce7557b2dee2 (diff) | |
download | starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.zip starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.tar.gz starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.tar.bz2 |
Moved screen color and size functions to GameWinDX9
Diffstat (limited to 'Stars45/StarSystem.cpp')
-rw-r--r-- | Stars45/StarSystem.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/StarSystem.cpp b/Stars45/StarSystem.cpp index a321afd..8bf1348 100644 --- a/Stars45/StarSystem.cpp +++ b/Stars45/StarSystem.cpp @@ -1409,7 +1409,7 @@ StarSystem::ExecFrame() if (terrain) { trgn = (TerrainRegion*) active_region; Color tmp = trgn->SkyColor(); - Game::GetInstance()->SetScreenColor(tmp); + GameWinDX9::GetInstance()->SetScreenColor(tmp); tvpn = (active_region->Location() - active_region->Primary()->Location()); tvpn.Normalize(); @@ -1457,7 +1457,7 @@ StarSystem::ExecFrame() } else { - Game::GetInstance()->SetScreenColor(Color::Black); + GameWinDX9::GetInstance()->SetScreenColor(Color::Black); } double star_alt = 0; |