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authorAki <please@ignore.pl>2022-03-24 22:40:31 +0100
committerAki <please@ignore.pl>2022-03-24 22:48:13 +0100
commit72bb517271dad40a440533ad0796a88247011199 (patch)
treee98ecbc4c2b0f6755944a889544ccffc91ed71d9 /Stars45/StarServer.h
parent153f8032eebd9a61d525b0532b54b68e91625492 (diff)
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Starserver no longer initializes windows application
Diffstat (limited to 'Stars45/StarServer.h')
-rw-r--r--Stars45/StarServer.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/Stars45/StarServer.h b/Stars45/StarServer.h
index 434b3ac..9776e07 100644
--- a/Stars45/StarServer.h
+++ b/Stars45/StarServer.h
@@ -11,7 +11,7 @@
#define StarServer_h
#include "Types.h"
-#include "GameWinDX9.h"
+#include "Game.h"
#include "Bitmap.h"
#include "KeyMap.h"
@@ -31,7 +31,7 @@ class NetLobbyServer;
// +--------------------------------------------------------------------+
-class StarServer : public GameWinDX9
+class StarServer : public Game
{
public:
StarServer();
@@ -40,7 +40,6 @@ public:
virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow);
virtual bool InitGame();
virtual void GameState();
- virtual bool OnPaint();
enum MODE { MENU_MODE, // main menu
LOAD_MODE, // loading mission into simulator