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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Sprite.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Sprite.h')
-rw-r--r-- | Stars45/Sprite.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/Stars45/Sprite.h b/Stars45/Sprite.h deleted file mode 100644 index e3e3915..0000000 --- a/Stars45/Sprite.h +++ /dev/null @@ -1,89 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Sprite Object -*/ - -#ifndef Sprite_h -#define Sprite_h - -#include "Types.h" -#include "Graphic.h" -#include "Polygon.h" - -// +--------------------------------------------------------------------+ - -class Bitmap; - -class Sprite : public Graphic -{ -public: - static const char* TYPENAME() { return "Sprite"; } - - Sprite(); - Sprite(Bitmap* animation, int length=1, int repeat=1, int share=1); - virtual ~Sprite(); - - // operations - virtual void Render(Video* video, DWORD flags); - virtual void Render2D(Video* video); - virtual void Update(); - virtual void Scale(double scale); - virtual void Rescale(double scale); - virtual void Reshape(int w1, int h1); - - // accessors / mutators - int Width() const { return w; } - int Height() const { return h; } - int Looping() const { return loop; } - int NumFrames() const { return nframes; } - double FrameRate() const; - void SetFrameRate(double rate); - - double Shade() const { return shade; } - void SetShade(double s) { shade = s; } - double Angle() const { return angle; } - void SetAngle(double a) { angle = a; } - int BlendMode() const { return blend_mode; } - void SetBlendMode(int a) { blend_mode = a; } - int Filter() const { return filter; } - void SetFilter(int f) { filter = f; } - virtual void SetAnimation(Bitmap* animation, int length=1, int repeat=1, int share=1); - virtual void SetTexCoords(const double* uv_interleaved); - - Bitmap* Frame() const; - void SetFrameIndex(int n); - - virtual bool IsSprite() const { return true; } - -protected: - int w, h; - int loop; - - int nframes; - int own_frames; - Bitmap* frames; - int frame_index; - DWORD frame_time; - DWORD last_time; - double shade; - double angle; - int blend_mode; - int filter; - - Poly poly; - Material mtl; - VertexSet vset; -}; - -// +--------------------------------------------------------------------+ - -#endif // Sprite_h - |