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author | Aki <please@ignore.pl> | 2022-02-18 23:54:30 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-18 23:54:30 +0100 |
commit | 0052edae47d1e6ae613497c524719eff5838f52a (patch) | |
tree | 3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/Sprite.cpp | |
parent | 2ae135bbe43065978a4659278d18d9533d8a3b27 (diff) | |
download | starshatter-0052edae47d1e6ae613497c524719eff5838f52a.zip starshatter-0052edae47d1e6ae613497c524719eff5838f52a.tar.gz starshatter-0052edae47d1e6ae613497c524719eff5838f52a.tar.bz2 |
Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/Sprite.cpp')
-rw-r--r-- | Stars45/Sprite.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/Sprite.cpp b/Stars45/Sprite.cpp index df5eeeb..f519bb3 100644 --- a/Stars45/Sprite.cpp +++ b/Stars45/Sprite.cpp @@ -169,7 +169,7 @@ Sprite::SetAnimation(Bitmap* animation, int length, int repeat, int share) life = nframes; } - last_time = Game::RealTime() - frame_time; + last_time = Game::GetInstance()->RealTime() - frame_time; } } @@ -362,7 +362,7 @@ void Sprite::Update() { if (life > 0 || loop) { - DWORD time = Game::RealTime(); + DWORD time = Game::GetInstance()->RealTime(); while (time - last_time > frame_time) { life--; frame_index++; |