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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/Sprite.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/Sprite.cpp')
-rw-r--r--Stars45/Sprite.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/Sprite.cpp b/Stars45/Sprite.cpp
index df5eeeb..f519bb3 100644
--- a/Stars45/Sprite.cpp
+++ b/Stars45/Sprite.cpp
@@ -169,7 +169,7 @@ Sprite::SetAnimation(Bitmap* animation, int length, int repeat, int share)
life = nframes;
}
- last_time = Game::RealTime() - frame_time;
+ last_time = Game::GetInstance()->RealTime() - frame_time;
}
}
@@ -362,7 +362,7 @@ void
Sprite::Update()
{
if (life > 0 || loop) {
- DWORD time = Game::RealTime();
+ DWORD time = Game::GetInstance()->RealTime();
while (time - last_time > frame_time) {
life--;
frame_index++;