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author | Aki <please@ignore.pl> | 2022-03-08 23:31:50 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-08 23:31:50 +0100 |
commit | 861995c88ef312beb4bc1b7920d612bd52590303 (patch) | |
tree | ddd14c9ee676bc363b313a946fc3c24da02f8748 /Stars45/Sky.cpp | |
parent | e472d9537ee7919630e5f6039f8425b06f6c4213 (diff) | |
download | starshatter-861995c88ef312beb4bc1b7920d612bd52590303.zip starshatter-861995c88ef312beb4bc1b7920d612bd52590303.tar.gz starshatter-861995c88ef312beb4bc1b7920d612bd52590303.tar.bz2 |
Removed legacy functions that acted as wrappers for time compression
Diffstat (limited to 'Stars45/Sky.cpp')
-rw-r--r-- | Stars45/Sky.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Stars45/Sky.cpp b/Stars45/Sky.cpp index eb22cc3..8f475f6 100644 --- a/Stars45/Sky.cpp +++ b/Stars45/Sky.cpp @@ -132,7 +132,7 @@ Dust::Reset(const Point& ref) void Dust::ExecFrame(double factor, const Point& ref) { - if (Game::GetInstance()->TimeCompression() > 4) { + if (Game::GetInstance()->GetClock()->TimeCompression() > 4.0) { Hide(); return; } |