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author | Aki <please@ignore.pl> | 2022-03-09 00:42:12 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-09 00:42:12 +0100 |
commit | af4e8e1717405963ff89a114832d376f937786da (patch) | |
tree | e23aad2f78d8e84148f4e05db83cb228521a2628 /Stars45/Sim.cpp | |
parent | 861995c88ef312beb4bc1b7920d612bd52590303 (diff) | |
download | starshatter-af4e8e1717405963ff89a114832d376f937786da.zip starshatter-af4e8e1717405963ff89a114832d376f937786da.tar.gz starshatter-af4e8e1717405963ff89a114832d376f937786da.tar.bz2 |
Changed to use Video's cache invalidation method directly
Diffstat (limited to 'Stars45/Sim.cpp')
-rw-r--r-- | Stars45/Sim.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Stars45/Sim.cpp b/Stars45/Sim.cpp index 3933855..9e193b9 100644 --- a/Stars45/Sim.cpp +++ b/Stars45/Sim.cpp @@ -268,9 +268,9 @@ Sim::UnloadMission() RadioTraffic::DiscardMessages(); // release texture memory for 2D screens: - Starshatter* stars = Starshatter::GetInstance(); - if (stars) - stars->InvalidateTextureCache(); + Video* video = Video::GetInstance(); + if (video) + video->InvalidateCache(); cam_dir = CameraDirector::GetInstance(); if (cam_dir) |