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author | Aki <please@ignore.pl> | 2022-03-20 00:16:44 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-20 00:16:44 +0100 |
commit | a13a9405a3516c03218e710a353cce7557b2dee2 (patch) | |
tree | 7f7f3f9f1fce8194140e8932a3d55f1cb390d1c6 /Stars45/Sim.cpp | |
parent | c4d8f11ded765f5f762b1b2bbf10fac952730bbe (diff) | |
download | starshatter-a13a9405a3516c03218e710a353cce7557b2dee2.zip starshatter-a13a9405a3516c03218e710a353cce7557b2dee2.tar.gz starshatter-a13a9405a3516c03218e710a353cce7557b2dee2.tar.bz2 |
Game no longer exposes Video instance
Diffstat (limited to 'Stars45/Sim.cpp')
-rw-r--r-- | Stars45/Sim.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Stars45/Sim.cpp b/Stars45/Sim.cpp index 9e193b9..910a778 100644 --- a/Stars45/Sim.cpp +++ b/Stars45/Sim.cpp @@ -303,7 +303,7 @@ Sim::LoadMission(Mission* m, bool preload_textures) mission->SetActive(true); if (preload_textures) { - Video* video = Game::GetInstance()->GetVideo(); + Video* video = Video::GetInstance(); List<Model> all_models; //List<Bitmap> all_textures; |