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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/ShipSolid.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/ShipSolid.h')
-rw-r--r--Stars45/ShipSolid.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/Stars45/ShipSolid.h b/Stars45/ShipSolid.h
deleted file mode 100644
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--- a/Stars45/ShipSolid.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- 3D Solid (Polygon) Object
-*/
-
-#ifndef ShipSolid_h
-#define ShipSolid_h
-
-#include "Solid.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-class Skin;
-
-// +--------------------------------------------------------------------+
-
-class ShipSolid : public Solid
-{
-public:
- static const char* TYPENAME() { return "ShipSolid"; }
-
- ShipSolid(Ship* s);
- virtual ~ShipSolid();
-
- virtual void Render(Video* video, DWORD flags);
- virtual void TranslateBy(const Point& ref);
-
- const Skin* GetSkin() const { return skin; }
- void SetSkin(const Skin* s) { skin = s; }
-
-protected:
- Ship* ship;
- const Skin* skin;
- Point true_eye_point;
- Point fog_loc;
- bool in_soup;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif // ShipSolid_h
-