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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 19:00:23 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 19:00:23 +0000
commit69209c38968c6f4066a772e0a51a2928749217de (patch)
treeb325c535eff3dd27b811ca348e63ead8f86ff344 /Stars45/ShipSolid.h
parentfd51dc1bbbcba496fa0d57963a5727a36e381118 (diff)
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Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares?
Diffstat (limited to 'Stars45/ShipSolid.h')
-rw-r--r--Stars45/ShipSolid.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/Stars45/ShipSolid.h b/Stars45/ShipSolid.h
index 48a1bae..7ac5c2f 100644
--- a/Stars45/ShipSolid.h
+++ b/Stars45/ShipSolid.h
@@ -1,15 +1,15 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: ShipSolid.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: ShipSolid.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- 3D Solid (Polygon) Object
+ OVERVIEW
+ ========
+ 3D Solid (Polygon) Object
*/
#ifndef ShipSolid_h
@@ -27,23 +27,23 @@ class Skin;
class ShipSolid : public Solid
{
public:
- static const char* TYPENAME() { return "ShipSolid"; }
+ static const char* TYPENAME() { return "ShipSolid"; }
- ShipSolid(Ship* s);
- virtual ~ShipSolid();
+ ShipSolid(Ship* s);
+ virtual ~ShipSolid();
- virtual void Render(Video* video, DWORD flags);
- virtual void TranslateBy(const Point& ref);
+ virtual void Render(Video* video, DWORD flags);
+ virtual void TranslateBy(const Point& ref);
- const Skin* GetSkin() const { return skin; }
- void SetSkin(const Skin* s) { skin = s; }
+ const Skin* GetSkin() const { return skin; }
+ void SetSkin(const Skin* s) { skin = s; }
protected:
- Ship* ship;
- const Skin* skin;
- Point true_eye_point;
- Point fog_loc;
- bool in_soup;
+ Ship* ship;
+ const Skin* skin;
+ Point true_eye_point;
+ Point fog_loc;
+ bool in_soup;
};
// +--------------------------------------------------------------------+