From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/ShipSolid.h | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'Stars45/ShipSolid.h') diff --git a/Stars45/ShipSolid.h b/Stars45/ShipSolid.h index 48a1bae..7ac5c2f 100644 --- a/Stars45/ShipSolid.h +++ b/Stars45/ShipSolid.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: ShipSolid.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: ShipSolid.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - 3D Solid (Polygon) Object + OVERVIEW + ======== + 3D Solid (Polygon) Object */ #ifndef ShipSolid_h @@ -27,23 +27,23 @@ class Skin; class ShipSolid : public Solid { public: - static const char* TYPENAME() { return "ShipSolid"; } + static const char* TYPENAME() { return "ShipSolid"; } - ShipSolid(Ship* s); - virtual ~ShipSolid(); + ShipSolid(Ship* s); + virtual ~ShipSolid(); - virtual void Render(Video* video, DWORD flags); - virtual void TranslateBy(const Point& ref); + virtual void Render(Video* video, DWORD flags); + virtual void TranslateBy(const Point& ref); - const Skin* GetSkin() const { return skin; } - void SetSkin(const Skin* s) { skin = s; } + const Skin* GetSkin() const { return skin; } + void SetSkin(const Skin* s) { skin = s; } protected: - Ship* ship; - const Skin* skin; - Point true_eye_point; - Point fog_loc; - bool in_soup; + Ship* ship; + const Skin* skin; + Point true_eye_point; + Point fog_loc; + bool in_soup; }; // +--------------------------------------------------------------------+ -- cgit v1.1