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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/ShipKiller.h
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/ShipKiller.h')
-rw-r--r--Stars45/ShipKiller.h134
1 files changed, 79 insertions, 55 deletions
diff --git a/Stars45/ShipKiller.h b/Stars45/ShipKiller.h
index be8a64e..e564943 100644
--- a/Stars45/ShipKiller.h
+++ b/Stars45/ShipKiller.h
@@ -1,55 +1,79 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: ShipKiller.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- ShipKiller (i.e. death spiral) class
-*/
-
-#ifndef ShipKiller_h
-#define ShipKiller_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-
-// +--------------------------------------------------------------------+
-
-class ShipKiller
-{
-public:
- const float DEATH_CAM_LINGER;
-
- // CONSTRUCTORS:
- ShipKiller(Ship* ship);
- virtual ~ShipKiller();
-
- virtual void BeginDeathSpiral();
- virtual void ExecFrame(double seconds);
-
- // GENERAL ACCESSORS:
- virtual float TransitionTime() const { return time; }
- virtual Point TransitionLoc() const { return loc; }
-
-protected:
- Ship* ship;
-
- float time;
- Point loc;
-
- float exp_time;
- int exp_index;
-};
-
-#endif ShipKiller_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: ShipKiller.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ ShipKiller (i.e. death spiral) class
+*/
+
+#ifndef ShipKiller_h
+#define ShipKiller_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class ShipKiller
+{
+public:
+ const float DEATH_CAM_LINGER;
+
+ // CONSTRUCTORS:
+ ShipKiller(Ship* ship);
+ virtual ~ShipKiller();
+
+ virtual void BeginDeathSpiral();
+ virtual void ExecFrame(double seconds);
+
+ // GENERAL ACCESSORS:
+ virtual float TransitionTime() const { return time; }
+ virtual Point TransitionLoc() const { return loc; }
+
+protected:
+ Ship* ship;
+
+ float time;
+ Point loc;
+
+ float exp_time;
+ int exp_index;
+};
+
+#endif ShipKiller_h
+