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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/ShipKiller.h')
-rw-r--r--Stars45/ShipKiller.h54
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diff --git a/Stars45/ShipKiller.h b/Stars45/ShipKiller.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- ShipKiller (i.e. death spiral) class
-*/
-
-#ifndef ShipKiller_h
-#define ShipKiller_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-
-// +--------------------------------------------------------------------+
-
-class ShipKiller
-{
-public:
- const float DEATH_CAM_LINGER;
-
- // CONSTRUCTORS:
- ShipKiller(Ship* ship);
- virtual ~ShipKiller();
-
- virtual void BeginDeathSpiral();
- virtual void ExecFrame(double seconds);
-
- // GENERAL ACCESSORS:
- virtual float TransitionTime() const { return time; }
- virtual Point TransitionLoc() const { return loc; }
-
-protected:
- Ship* ship;
-
- float time;
- Point loc;
-
- float exp_time;
- int exp_index;
-};
-
-#endif // ShipKiller_h
-