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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/ShipCtrl.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/ShipCtrl.cpp')
-rw-r--r--Stars45/ShipCtrl.cpp339
1 files changed, 0 insertions, 339 deletions
diff --git a/Stars45/ShipCtrl.cpp b/Stars45/ShipCtrl.cpp
deleted file mode 100644
index d1fd00e..0000000
--- a/Stars45/ShipCtrl.cpp
+++ /dev/null
@@ -1,339 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Ship Controller class
-*/
-
-#include "ShipCtrl.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "Shield.h"
-#include "Sensor.h"
-#include "NavSystem.h"
-#include "FlightComp.h"
-#include "LandingGear.h"
-#include "Sim.h"
-#include "StarSystem.h"
-#include "Starshatter.h"
-#include "HUDView.h"
-#include "HUDSounds.h"
-#include "KeyMap.h"
-#include "RadioMessage.h"
-#include "RadioTraffic.h"
-
-#include "MouseController.h"
-#include "Keyboard.h"
-#include "Joystick.h"
-#include "Clock.h"
-#include "DataLoader.h"
-
-// +--------------------------------------------------------------------+
-
-ShipCtrl::ShipCtrl(Ship* s, MotionController* ctrl)
-: ship(s), controller(ctrl), throttle_active(false), launch_latch(false),
-pickle_latch(false), target_latch(false)
-{
- for (int i = 0; i < 10; i++)
- GetAsyncKeyState('0'+i);
-}
-
-// +--------------------------------------------------------------------+
-
-int
-ShipCtrl::KeyDown(int action)
-{
- int k = Joystick::KeyDownMap(action) ||
- Keyboard::KeyDownMap(action);
-
- return k;
-}
-
-int
-ShipCtrl::Toggled(int action)
-{
- static double last_toggle_time = 0;
-
- if (KeyDown(action)) {
- if ((Clock::GetInstance()->RealTime() - last_toggle_time) > 250) {
- last_toggle_time = Clock::GetInstance()->RealTime();
- return 1;
- }
- }
-
- return 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipCtrl::Launch()
-{
- if (controller) {
- ship->SetThrottle(100);
- throttle_active = false;
- launch_latch = true;
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipCtrl::ExecFrame(double seconds)
-{
- Starshatter* stars = Starshatter::GetInstance();
- if (stars && stars->GetChatMode()) return;
- if (!ship) return;
-
- const int DELTA_THROTTLE = 5;
-
- controller->Acquire();
-
- if (ship->IsStarship() && ship->GetFLCSMode() == Ship::FLCS_HELM) {
- ship->ApplyHelmPitch(controller->Pitch() * seconds);
- ship->ApplyHelmYaw(controller->Yaw() * seconds);
- }
- else {
- ship->ApplyRoll(controller->Roll());
- ship->ApplyPitch(controller->Pitch());
- ship->ApplyYaw(controller->Yaw());
- }
-
- ship->SetTransX(controller->X() * ship->Design()->trans_x);
- ship->SetTransY(controller->Y() * ship->Design()->trans_y);
- ship->SetTransZ(controller->Z() * ship->Design()->trans_z);
-
- bool augmenter = false;
-
- if (controller->Throttle() > 0.05) {
- if (throttle_active) {
- ship->SetThrottle(controller->Throttle() * 100);
-
- if (controller->Throttle() >= 0.99)
- augmenter = true;
- }
- else if (!launch_latch || controller->Throttle() > 0.5) {
- throttle_active = true;
- launch_latch = false;
- }
- }
- else if (throttle_active) {
- ship->SetThrottle(0);
- throttle_active = false;
- }
-
- ship->ExecFLCSFrame();
-
- static double time_til_change = 0.0;
-
- if (time_til_change < 0.001) {
- if (KeyDown(KEY_THROTTLE_UP)) {
- ship->SetThrottle(ship->Throttle() + DELTA_THROTTLE);
- time_til_change = 0.05;
- }
-
- else if (KeyDown(KEY_THROTTLE_DOWN)) {
- ship->SetThrottle(ship->Throttle() - DELTA_THROTTLE);
- time_til_change = 0.05;
- }
-
- else if (KeyDown(KEY_THROTTLE_ZERO)) {
- ship->SetThrottle(0);
- if (ship->GetFLCS())
- ship->GetFLCS()->FullStop();
- time_til_change = 0.05;
- }
-
- else if (KeyDown(KEY_THROTTLE_FULL)) {
- ship->SetThrottle(100);
- time_til_change = 0.05;
- }
-
- else if (KeyDown(KEY_FLCS_MODE_AUTO)) {
- ship->CycleFLCSMode();
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_CYCLE_PRIMARY)) {
- HUDSounds::PlaySound(HUDSounds::SND_WEP_MODE);
- ship->CyclePrimary();
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_CYCLE_SECONDARY)) {
- HUDSounds::PlaySound(HUDSounds::SND_WEP_MODE);
- ship->CycleSecondary();
- time_til_change = 0.5f;
- }
-
- if (ship->GetShield()) {
- Shield* shield = ship->GetShield();
- double level = shield->GetPowerLevel();
-
- if (KeyDown(KEY_SHIELDS_FULL)) {
- HUDSounds::PlaySound(HUDSounds::SND_SHIELD_LEVEL);
- shield->SetPowerLevel(100);
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_SHIELDS_ZERO)) {
- HUDSounds::PlaySound(HUDSounds::SND_SHIELD_LEVEL);
- shield->SetPowerLevel(0);
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_SHIELDS_UP)) {
- if (level < 25) level = 25;
- else if (level < 50) level = 50;
- else if (level < 75) level = 75;
- else level = 100;
-
- HUDSounds::PlaySound(HUDSounds::SND_SHIELD_LEVEL);
- shield->SetPowerLevel(level);
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_SHIELDS_DOWN)) {
- if (level > 75) level = 75;
- else if (level > 50) level = 50;
- else if (level > 25) level = 25;
- else level = 0;
-
- HUDSounds::PlaySound(HUDSounds::SND_SHIELD_LEVEL);
- shield->SetPowerLevel(level);
- time_til_change = 0.5f;
- }
-
- }
-
- if (ship->GetSensor()) {
- Sensor* sensor = ship->GetSensor();
-
- if (sensor->GetMode() < Sensor::PST) {
- if (KeyDown(KEY_SENSOR_MODE)) {
- int sensor_mode = sensor->GetMode() + 1;
- if (sensor_mode > Sensor::GM)
- sensor_mode = Sensor::PAS;
-
- sensor->SetMode((Sensor::Mode) sensor_mode);
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_SENSOR_GROUND_MODE)) {
- if (ship->IsAirborne()) {
- sensor->SetMode(Sensor::GM);
- time_til_change = 0.5f;
- }
- }
- }
- else {
- // manual "return to search" command for starships:
- if (KeyDown(KEY_SENSOR_MODE)) {
- ship->DropTarget();
- }
- }
-
- if (KeyDown(KEY_SENSOR_RANGE_PLUS)) {
- sensor->IncreaseRange();
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_SENSOR_RANGE_MINUS)) {
- sensor->DecreaseRange();
- time_til_change = 0.5f;
- }
- }
-
- if (KeyDown(KEY_EMCON_PLUS)) {
- ship->SetEMCON(ship->GetEMCON()+1);
- time_til_change = 0.5f;
- }
-
- else if (KeyDown(KEY_EMCON_MINUS)) {
- ship->SetEMCON(ship->GetEMCON()-1);
- time_til_change = 0.5f;
- }
- }
- else
- time_til_change -= seconds;
-
- if (controller->ActionMap(KEY_ACTION_0))
- ship->FirePrimary();
-
- if (controller->ActionMap(KEY_ACTION_1)) {
- if (!pickle_latch)
- ship->FireSecondary();
-
- pickle_latch = true;
- }
- else {
- pickle_latch = false;
- }
-
- if (controller->ActionMap(KEY_ACTION_3)) {
- if (!target_latch)
- ship->LockTarget(SimObject::SIM_SHIP);
-
- target_latch = true;
- }
- else {
- target_latch = false;
- }
-
- ship->SetAugmenter(augmenter || (KeyDown(KEY_AUGMENTER) ? true : false));
-
- if (Toggled(KEY_DECOY))
- ship->FireDecoy();
-
- if (Toggled(KEY_LAUNCH_PROBE))
- ship->LaunchProbe();
-
- if (Toggled(KEY_GEAR_TOGGLE))
- ship->ToggleGear();
-
- if (Toggled(KEY_NAVLIGHT_TOGGLE))
- ship->ToggleNavlights();
-
- if (Toggled(KEY_LOCK_TARGET))
- ship->LockTarget(SimObject::SIM_SHIP, false, true);
-
- else if (Toggled(KEY_LOCK_THREAT))
- ship->LockTarget(SimObject::SIM_DRONE);
-
- else if (Toggled(KEY_LOCK_CLOSEST_SHIP))
- ship->LockTarget(SimObject::SIM_SHIP, true, false);
-
- else if (Toggled(KEY_LOCK_CLOSEST_THREAT))
- ship->LockTarget(SimObject::SIM_DRONE, true, false);
-
- else if (Toggled(KEY_LOCK_HOSTILE_SHIP))
- ship->LockTarget(SimObject::SIM_SHIP, true, true);
-
- else if (Toggled(KEY_LOCK_HOSTILE_THREAT))
- ship->LockTarget(SimObject::SIM_DRONE, true, true);
-
- else if (Toggled(KEY_CYCLE_SUBTARGET))
- ship->CycleSubTarget(1);
-
- else if (Toggled(KEY_PREV_SUBTARGET))
- ship->CycleSubTarget(-1);
-
- if (Toggled(KEY_AUTO_NAV)) {
- ship->SetAutoNav(true);
- // careful: this object has just been deleted!
- return;
- }
-
- if (Toggled(KEY_DROP_ORBIT)) {
- ship->DropOrbit();
- // careful: this object has just been deleted!
- return;
- }
-}
-