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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/Sensor.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/Sensor.cpp')
-rw-r--r--Stars45/Sensor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Stars45/Sensor.cpp b/Stars45/Sensor.cpp
index 2e09cdb..ea705e9 100644
--- a/Stars45/Sensor.cpp
+++ b/Stars45/Sensor.cpp
@@ -37,8 +37,8 @@ Sensor::Sensor()
mode(STD), target(0),
nsettings(0), range_index(0)
{
- name = Game::GetText("sys.sensor");
- abrv = Game::GetText("sys.sensor.abrv");
+ name = Game::GetInstance()->GetText("sys.sensor");
+ abrv = Game::GetInstance()->GetText("sys.sensor.abrv");
SetMode(mode);
power_flags = POWER_WATTS;
@@ -169,7 +169,7 @@ Sensor::GetObserverName() const
void
Sensor::ExecFrame(double seconds)
{
- if (Game::Paused())
+ if (Game::GetInstance()->Paused())
return;
System::ExecFrame(seconds);