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authorAki <please@ignore.pl>2021-10-01 23:46:47 +0200
committerAki <please@ignore.pl>2021-10-01 23:46:47 +0200
commitddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (patch)
tree4e07bfaebede6531a70984fdebc855bca52f394a /Stars45/Screen.h
parent3a507e08b1d4e5970b27401a7e6517570d529400 (diff)
parentc2d2c3551501110fddd78674d5435bfaa70382a3 (diff)
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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: Screen.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ General Screen class - maintains and displays a list of windows
+*/
+
+#ifndef Screen_h
+#define Screen_h
+
+#include "Types.h"
+#include "Color.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class Bitmap;
+class Window;
+struct Rect;
+
+// +--------------------------------------------------------------------+
+
+class Screen
+{
+public:
+ static const char* TYPENAME() { return "Screen"; }
+
+ Screen(Video* v);
+ virtual ~Screen();
+
+ virtual bool SetBackgroundColor(Color c);
+
+ virtual bool Resize(int w, int h);
+ virtual bool Refresh();
+ virtual bool AddWindow(Window* c);
+ virtual bool DelWindow(Window* c);
+
+ int Width() const { return width; }
+ int Height() const { return height; }
+
+ virtual void ClearAllFrames(bool clear_all);
+ virtual void ClearNextFrames(int num_frames);
+
+ virtual Video* GetVideo() const { return video; }
+
+protected:
+ int width;
+ int height;
+ int clear;
+ int closed;
+
+ Video* video;
+
+ List<Window> window_list;
+};
+
+#endif Screen_h
+