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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Random.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Random.h')
-rw-r--r--Stars45/Random.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/Stars45/Random.h b/Stars45/Random.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Utility functions for generating random numbers and locations.
-*/
-
-#ifndef Random_h
-#define Random_h
-
-#include "Types.h"
-#include "Geometry.h"
-
-// +----------------------------------------------------------------------+
-
-void RandomInit();
-Point RandomDirection();
-Point RandomPoint();
-Vec3 RandomVector(double radius);
-double Random(double min=0, double max=1);
-int RandomIndex();
-bool RandomChance(int wins=1, int tries=2);
-int RandomSequence(int current, int range);
-int RandomShuffle(int count);
-
-// +----------------------------------------------------------------------+
-
-#endif // Random_h