summaryrefslogtreecommitdiffhomepage
path: root/Stars45/QuantumDrive.cpp
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/QuantumDrive.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/QuantumDrive.cpp')
-rw-r--r--Stars45/QuantumDrive.cpp245
1 files changed, 0 insertions, 245 deletions
diff --git a/Stars45/QuantumDrive.cpp b/Stars45/QuantumDrive.cpp
deleted file mode 100644
index bcc8356..0000000
--- a/Stars45/QuantumDrive.cpp
+++ /dev/null
@@ -1,245 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Quantum Drive class
-*/
-
-#include "QuantumDrive.h"
-#include "Ship.h"
-#include "Explosion.h"
-#include "Drive.h"
-#include "Sim.h"
-#include "SimEvent.h"
-#include "StarSystem.h"
-
-#include "Game.h"
-#include "ContentBundle.h"
-#include "Random.h"
-
-// +----------------------------------------------------------------------+
-
-static int drive_value = 3;
-
-// +----------------------------------------------------------------------+
-
-QuantumDrive::QuantumDrive(SUBTYPE s, double cap, double rate)
-: System(DRIVE, s, "Quantum", drive_value, (float) cap, (float) cap, (float) rate),
-dst_rgn(0), active_state(ACTIVE_READY), warp_fov(1), jump_time(0), countdown(5)
-{
- name = ContentBundle::GetInstance()->GetText("sys.quantum");
- abrv = ContentBundle::GetInstance()->GetText("sys.quantum.abrv");
-
- emcon_power[0] = 0;
- emcon_power[1] = 0;
- emcon_power[2] = 100;
-}
-
-// +----------------------------------------------------------------------+
-
-QuantumDrive::QuantumDrive(const QuantumDrive& d)
-: System(d),
-dst_rgn(0), active_state(ACTIVE_READY), warp_fov(1), jump_time(0),
-countdown(d.countdown)
-{
- Mount(d);
- SetAbbreviation(d.Abbreviation());
-
- energy = capacity;
-}
-
-// +--------------------------------------------------------------------+
-
-QuantumDrive::~QuantumDrive()
-{ }
-
-// +--------------------------------------------------------------------+
-
-void
-QuantumDrive::SetDestination(SimRegion* rgn, const Point& loc)
-{
- dst_rgn = rgn;
- dst_loc = loc;
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-QuantumDrive::Engage(bool immediate)
-{
- if (active_state == ACTIVE_READY && ship != 0 &&
- IsPowerOn() && Status() == NOMINAL && energy == capacity) {
-
- active_state = ACTIVE_COUNTDOWN;
- if (immediate) {
- jump_time = 1;
- return true;
- }
-
- jump_time = countdown;
-
- SimRegion* rgn = ship->GetRegion();
-
- ListIter<Ship> s_iter = rgn->Ships();
- while (++s_iter) {
- Ship* s = s_iter.value();
-
- if (s != ship) {
- double dist = Point(s->Location() - ship->Location()).length();
-
- if (dist < 25e3)
- jump_time += 5;
-
- else if (dist < 50e3)
- jump_time += 2;
-
- else if (dist < 100e3)
- jump_time += 1;
-
- else if (dist < 200e3)
- jump_time += 0.5;
- }
- }
-
- return true;
- }
-
- return false;
-}
-
-void
-QuantumDrive::PowerOff()
-{
- System::PowerOff();
- AbortJump();
-}
-
-void
-QuantumDrive::AbortJump()
-{
- active_state = ACTIVE_READY;
- jump_time = 0;
- energy = 0;
- warp_fov = 1;
-
- ship->SetWarp(warp_fov);
-
- SimRegion* r = ship->GetRegion();
- ListIter<Ship> neighbor = r->Ships();
-
- while (++neighbor) {
- if (neighbor->IsDropship()) {
- Ship* s = neighbor.value();
- Point delta = s->Location() - ship->Location();
-
- if (delta.length() < 5e3)
- s->SetWarp(warp_fov);
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-QuantumDrive::ExecFrame(double seconds)
-{
- System::ExecFrame(seconds);
-
- if (active_state == ACTIVE_READY)
- return;
-
- if (ship) {
- bool warping = false;
-
- if (active_state == ACTIVE_COUNTDOWN) {
- if (jump_time > 0) {
- jump_time -= seconds;
- }
-
- else {
- jump_time = 0;
- active_state = ACTIVE_PREWARP;
- }
- }
-
- else if (active_state == ACTIVE_PREWARP) {
- if (warp_fov < 5000) {
- warp_fov *= 1.5;
- }
- else {
- Jump();
- energy = 0.0f;
- }
-
- warping = true;
- }
-
- else if (active_state == ACTIVE_POSTWARP) {
- if (warp_fov > 1) {
- warp_fov *= 0.75;
- }
- else {
- warp_fov = 1;
- active_state = ACTIVE_READY;
- }
-
- warping = true;
- }
-
- if (warping) {
- ship->SetWarp(warp_fov);
-
- SimRegion* r = ship->GetRegion();
- ListIter<Ship> neighbor = r->Ships();
-
- while (++neighbor) {
- if (neighbor->IsDropship()) {
- Ship* s = neighbor.value();
- Point delta = s->Location() - ship->Location();
-
- if (delta.length() < 5e3)
- s->SetWarp(warp_fov);
- }
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-QuantumDrive::Jump()
-{
- Sim* sim = Sim::GetSim();
-
- if (ship && sim) {
- double dist = 150e3 + Random(0, 60e3);
- Point esc_vec = dst_rgn->GetOrbitalRegion()->Location() -
- dst_rgn->GetOrbitalRegion()->Primary()->Location();
-
- esc_vec.Normalize();
- esc_vec *= dist;
- esc_vec += RandomDirection() * Random(15e3, 22e3);
-
- if (subtype == HYPER)
- sim->CreateExplosion(ship->Location(), Point(0,0,0), Explosion::HYPER_FLASH, 1, 1, ship->GetRegion());
- else
- sim->CreateExplosion(ship->Location(), Point(0,0,0), Explosion::QUANTUM_FLASH, 1, 0, ship->GetRegion());
-
- sim->RequestHyperJump(ship, dst_rgn, esc_vec);
-
- ShipStats* stats = ShipStats::Find(ship->Name());
- stats->AddEvent(SimEvent::QUANTUM_JUMP, dst_rgn->Name());
- }
-
- dst_rgn = 0;
- dst_loc = Point();
-
- active_state = ACTIVE_POSTWARP;
-}