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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/QuantumDrive.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/QuantumDrive.cpp')
-rw-r--r--Stars45/QuantumDrive.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/QuantumDrive.cpp b/Stars45/QuantumDrive.cpp
index 5d6688b..96d37d6 100644
--- a/Stars45/QuantumDrive.cpp
+++ b/Stars45/QuantumDrive.cpp
@@ -33,8 +33,8 @@ QuantumDrive::QuantumDrive(SUBTYPE s, double cap, double rate)
: System(DRIVE, s, "Quantum", drive_value, (float) cap, (float) cap, (float) rate),
dst_rgn(0), active_state(ACTIVE_READY), warp_fov(1), jump_time(0), countdown(5)
{
- name = Game::GetText("sys.quantum");
- abrv = Game::GetText("sys.quantum.abrv");
+ name = Game::GetInstance()->GetText("sys.quantum");
+ abrv = Game::GetInstance()->GetText("sys.quantum.abrv");
emcon_power[0] = 0;
emcon_power[1] = 0;