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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Power.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Power.cpp')
-rw-r--r--Stars45/Power.cpp299
1 files changed, 0 insertions, 299 deletions
diff --git a/Stars45/Power.cpp b/Stars45/Power.cpp
deleted file mode 100644
index f86c5af..0000000
--- a/Stars45/Power.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Power generation and usage classes
-*/
-
-#include "Power.h"
-#include "Ship.h"
-#include "NetUtil.h"
-
-#include "Game.h"
-#include "ContentBundle.h"
-
-// +----------------------------------------------------------------------+
-
-static char* source_type[] = {
- "sys.power.battery", "sys.power.auxilliary", "sys.power.fusion"
-};
-
-static int source_value[] = {
- 1, 2, 4
-};
-
-PowerSource::PowerSource(SUBTYPE s, double max_out, double f_ratio)
-: System(POWER_SOURCE, (int) s, "Power", source_value[s], 0),
-max_output((float) max_out), fuel_ratio((float) f_ratio),
-route_changed(false), requested_power_level(1.0f)
-{
- name = ContentBundle::GetInstance()->GetText(source_type[s]);
- abrv = ContentBundle::GetInstance()->GetText(Text(source_type[s]) + ".abrv");
-
- if (fuel_ratio < 1) {
- switch (subtype) { // enough to last for [n] hours at full power
- case BATTERY: fuel_ratio = max_output * 5 * 3600 / 100; break;
- case AUX: fuel_ratio = max_output * 50 * 3600 / 100; break;
- case FUSION: fuel_ratio = max_output * 100 * 3600 / 100; break;
- }
- }
-
- capacity = 100.0f;
-
- if (subtype != BATTERY) {
- emcon_power[0] = 10;
- emcon_power[1] = 50;
- emcon_power[2] = 100;
- }
-}
-
-PowerSource::PowerSource(const PowerSource& p)
-: System(p),
-max_output(p.max_output), fuel_ratio(p.fuel_ratio),
-route_changed(false), requested_power_level(1.0f)
-{
- Mount(p);
- SetAbbreviation(p.Abbreviation());
-}
-
-// +----------------------------------------------------------------------+
-
-void
-PowerSource::AddClient(System* client)
-{
- if (client) {
- int old_src_index = client->GetSourceIndex();
-
- client->SetSourceIndex(GetID());
- clients.append(client);
- route_changed = true;
-
- if (ship && old_src_index != GetID())
- NetUtil::SendSysStatus(ship, client);
- }
-}
-
-void
-PowerSource::RemoveClient(System* client)
-{
- if (client && clients.contains(client)) {
- client->SetSourceIndex(-1);
- clients.remove(client);
- route_changed = true;
- }
-}
-
-// +----------------------------------------------------------------------+
-
-int
-PowerSource::Charge() const
-{
- return (int) capacity;
-}
-
-void
-PowerSource::SetFuelRange(double hours)
-{
- if (hours > 0)
- fuel_ratio = (float) (max_output * hours * 3600 / 100);
-}
-
-// +----------------------------------------------------------------------+
-
-void
-PowerSource::ExecFrame(double seconds)
-{
- if (seconds < 0.001)
- seconds = 0.001;
-
- if (capacity <= 0)
- capacity = 0;
-
- System::ExecFrame(seconds);
-
- double energy_requested = 0;
- double energy_avail = 0;
- double total_distrib = 0;
-
- // fuel leak?
- if (availability < 0.4 && capacity > 0)
- capacity -= (float) (0.03 * seconds);
-
- if (IsPowerOn() && capacity > 0) {
- energy_avail = max_output * seconds * power_level * availability;
-
- if (power_level < requested_power_level) {
- power_level += (float) (seconds * 0.03); // thirty seconds to charge up
-
- if (power_level > requested_power_level)
- power_level = (float) requested_power_level;
- }
- else if (power_level > requested_power_level) {
- power_level -= (float) (seconds * 0.10); // ten seconds to power down
-
- if (power_level < requested_power_level)
- power_level = (float) requested_power_level;
- }
- }
-
- ListIter<System> iter = clients;
- while (++iter) {
- System* sink = iter.value();
-
- if (sink->IsPowerOn()) {
- double joules = sink->GetRequest(seconds);
-
- if (joules > 0) {
- if (sink->IsPowerCritical()) {
-
- if (joules > energy_avail)
- joules = energy_avail;
-
- energy_avail -= joules;
- total_distrib += joules;
- sink->Distribute(joules, seconds);
- }
- else {
- energy_requested += joules;
- }
- }
- }
- else {
- sink->Distribute(-0.2 * sink->GetCapacity() * seconds, seconds);
- }
- }
-
- if (energy_avail > 0) {
-
- // enough to go around:
- if (energy_requested <= energy_avail) {
- iter.reset();
-
- while (++iter) {
- System* sink = iter.value();
-
- if (sink->IsPowerOn() && !sink->IsPowerCritical()) {
- double joules = sink->GetRequest(seconds);
- total_distrib += joules;
- sink->Distribute(joules, seconds);
- }
- }
- }
-
- // load balancing:
- else {
- iter.reset();
- while (++iter) {
- System* sink = iter.value();
-
- if (sink->IsPowerOn() && !sink->IsPowerCritical()) {
- double request = sink->GetRequest(seconds);
- double delivery = 0;
-
- if (request > 0)
- delivery = energy_avail * (request/energy_requested);
-
- if (delivery > 0) {
- total_distrib += delivery;
- sink->Distribute(delivery, seconds);
- }
- }
- }
- }
- }
-
- if (IsPowerOn() && capacity > 0 && !Game::GetInstance()->Paused()) {
- // reactors always burn at least 10% of max (to maintain operating temp):
- if (subtype != BATTERY) {
- double baseline = 0.1 * max_output * seconds;
-
- if (total_distrib < baseline)
- total_distrib = baseline;
- }
-
- // expend fuel:
- if (total_distrib > 0) {
- double effective_fuel_ratio = fuel_ratio;
-
- switch (Ship::GetFlightModel()) {
- default:
- case Ship::FM_STANDARD:
- effective_fuel_ratio = 1 * fuel_ratio * (0.25 + 0.75 * availability);
- break;
-
- case Ship::FM_RELAXED:
- effective_fuel_ratio = 3 * fuel_ratio * (0.25 + 0.75 * availability);
- break;
-
- case Ship::FM_ARCADE:
- effective_fuel_ratio = 4 * fuel_ratio * (0.25 + 0.75 * availability);
- break;
- }
-
- capacity -= (float) (total_distrib / effective_fuel_ratio);
- }
- }
-
- else if (capacity <= 0) {
- capacity = 0.0f;
- PowerOff();
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-PowerSource::SetPowerLevel(double level)
-{
- if (level > 100)
- level = 100;
- else if (level < 0)
- level = 0;
-
- level /= 100;
-
- if (requested_power_level != level) {
- // if the system is on emergency override power,
- // do not let the EMCON system use this method
- // to drop it back to normal power:
- if (requested_power_level > 1 && level == 1) {
- requested_power_level = 1.2f;
- }
-
- else {
- requested_power_level = (float) level;
- }
- }
-}
-
-void
-PowerSource::SetOverride(bool over)
-{
- bool changed = false;
-
- if (over && requested_power_level != 1.2f) {
- requested_power_level = 1.2f;
- changed = true;
- }
-
- else if (!over && requested_power_level > 1) {
- requested_power_level = 1.0f;
- changed = true;
- }
-
- if (changed)
- NetUtil::SendSysStatus(ship, this);
-}
-
-void
-PowerSource::DrainPower(double to_level)
-{
- if (to_level >= 0 && to_level < power_level)
- power_level = (float) to_level;
-}