diff options
author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/NetUtil.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/NetUtil.h')
-rw-r--r-- | Stars45/NetUtil.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Stars45/NetUtil.h b/Stars45/NetUtil.h deleted file mode 100644 index d64f56f..0000000 --- a/Stars45/NetUtil.h +++ /dev/null @@ -1,55 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Utility class to simplify sending NetData messages. -*/ - - -#ifndef NetUtil_h -#define NetUtil_h - -#include "Types.h" -#include "Geometry.h" - -// +-------------------------------------------------------------------+ - -class Element; -class Instruction; -class SimObject; -class Ship; -class Shot; -class System; -class Weapon; - -// +-------------------------------------------------------------------+ - -class NetUtil -{ -public: - static void SendObjDamage(SimObject* obj, double damage, Shot* shot=0); - static void SendObjKill(Ship* obj, const Ship* killer, int type=0, int deck=0); - static void SendObjHyper(Ship* obj, const char* rgn, const Point& loc, const Ship* fc1=0, const Ship* fc2=0, int ttype=0); - static void SendObjTarget(Ship* obj); - static void SendObjEmcon(Ship* obj); - static void SendSysDamage(Ship* obj, System* sys, double damage); - static void SendSysStatus(Ship* obj, System* sys); - static void SendWepTrigger(Weapon* wep, int count=1); - static void SendWepRelease(Weapon* wep, Shot* shot); - static void SendWepDestroy(Shot* shot); - static void SendChat(DWORD dst, const char* name, const char* text); - static void SendElemRequest(const char* name); - static void SendElemCreate(Element* elem, int squadron, int* slots, bool alert, bool in_flight=false); - static void SendShipLaunch(Ship* carrier, int squadron, int slot); - static void SendNavData(bool add, Element* elem, int index, Instruction* navpt); - static void SendNavDelete(Element* elem, int index); - static void SendSelfDestruct(Ship* ship, double damage); -}; - -#endif // NetUtil_h
\ No newline at end of file |