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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/NetUnitDlg.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/NetUnitDlg.h')
-rw-r--r--Stars45/NetUnitDlg.h92
1 files changed, 0 insertions, 92 deletions
diff --git a/Stars45/NetUnitDlg.h b/Stars45/NetUnitDlg.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Multiplayer Unit Selection Dialog Active Window class
-*/
-
-#ifndef NetUnitDlg_h
-#define NetUnitDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "EditBox.h"
-#include "Font.h"
-
-// +--------------------------------------------------------------------+
-
-class MenuScreen;
-class NetClientConfig;
-class NetLobby;
-class NetChatEntry;
-class NetUser;
-
-// +--------------------------------------------------------------------+
-
-class NetUnitDlg : public FormWindow
-{
-public:
- NetUnitDlg(Screen* s, FormDef& def, MenuScreen* mgr);
- virtual ~NetUnitDlg();
-
- virtual void RegisterControls();
- virtual void Show();
- virtual void ExecFrame();
-
- // Operations:
- virtual void OnSelect(AWEvent* event);
- virtual void OnUnit(AWEvent* event);
- virtual void OnMap(AWEvent* event);
- virtual void OnUnMap(AWEvent* event);
- virtual void OnBan(AWEvent* event);
- virtual void OnBanConfirm(AWEvent* event);
- virtual void OnApply(AWEvent* event);
- virtual void OnCancel(AWEvent* event);
-
- virtual void ExecLobbyFrame();
-
- virtual bool GetHostMode() const { return host_mode; }
- virtual void SetHostMode(bool h) { host_mode = h; }
-
-protected:
- virtual void GetAvailable();
- virtual void GetUnits();
- virtual void GetChat();
- virtual void SendChat(Text msg);
- virtual void CheckUnitMapping();
-
- MenuScreen* manager;
-
- ListBox* lst_players;
- ListBox* lst_units;
- ListBox* lst_chat;
- EditBox* edt_chat;
-
- Button* btn_select;
- Button* btn_map;
- Button* btn_unmap;
- Button* btn_ban;
- Button* btn_apply;
- Button* btn_cancel;
-
- NetLobby* net_lobby;
-
- int last_chat;
- int unit_index;
- bool host_mode;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif // NetUnitDlg_h
-