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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
commit | 69209c38968c6f4066a772e0a51a2928749217de (patch) | |
tree | b325c535eff3dd27b811ca348e63ead8f86ff344 /Stars45/NetBrokerClient.h | |
parent | fd51dc1bbbcba496fa0d57963a5727a36e381118 (diff) | |
download | starshatter-69209c38968c6f4066a772e0a51a2928749217de.zip starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.gz starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.bz2 |
Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares?
Diffstat (limited to 'Stars45/NetBrokerClient.h')
-rw-r--r-- | Stars45/NetBrokerClient.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/Stars45/NetBrokerClient.h b/Stars45/NetBrokerClient.h index 9dba076..c9aa110 100644 --- a/Stars45/NetBrokerClient.h +++ b/Stars45/NetBrokerClient.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: NetBrokerClient.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: NetBrokerClient.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Client for Starshatter.com GameNet Broker
+ OVERVIEW
+ ========
+ Client for Starshatter.com GameNet Broker
*/
@@ -24,19 +24,19 @@ class NetBrokerClient
{
public:
- static void Enable() { broker_available = true; }
- static void Disable() { broker_available = false; }
+ static void Enable() { broker_available = true; }
+ static void Disable() { broker_available = false; }
- static bool GameOn(const char* name,
- const char* type,
- const char* addr,
- WORD port,
- const char* password);
- static bool GameList(const char* type, List<NetServerInfo>& server_list);
+ static bool GameOn(const char* name,
+ const char* type,
+ const char* addr,
+ WORD port,
+ const char* password);
+ static bool GameList(const char* type, List<NetServerInfo>& server_list);
protected:
- static bool broker_available;
- static bool broker_found;
+ static bool broker_available;
+ static bool broker_found;
};
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