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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/NetBrokerClient.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/NetBrokerClient.cpp')
-rw-r--r--Stars45/NetBrokerClient.cpp237
1 files changed, 0 insertions, 237 deletions
diff --git a/Stars45/NetBrokerClient.cpp b/Stars45/NetBrokerClient.cpp
deleted file mode 100644
index 043c580..0000000
--- a/Stars45/NetBrokerClient.cpp
+++ /dev/null
@@ -1,237 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Client for Starshatter.com GameNet Broker
-*/
-
-
-#include "NetBrokerClient.h"
-
-#include "HttpClient.h"
-#include "HttpServlet.h"
-#include "NetLayer.h"
-
-#include "Game.h"
-#include "VersionInfo.h"
-
-const char* HOSTNAME = "www.starshatter.com";
-const WORD HTTPPORT = 80;
-
-bool NetBrokerClient::broker_available = false;
-bool NetBrokerClient::broker_found = false;
-
-// +--------------------------------------------------------------------+
-
-bool
-NetBrokerClient::GameOn(const char* name,
-const char* type,
-const char* addr,
-WORD port,
-const char* password)
-{
- bool result = false;
-
- if (!broker_available)
- return result;
-
- Text msg;
- char buffer[8];
- NetAddr broker(HOSTNAME, HTTPPORT);
-
- if (broker.IPAddr() == 0)
- return result;
-
- sprintf_s(buffer, "%d", port);
-
- msg = "GET http://";
- msg += HOSTNAME;
- msg += "/GameNet/GameOn.php?name=";
- msg += HttpRequest::EncodeParam(name);
- msg += "&addr=";
- msg += HttpRequest::EncodeParam(addr);
- msg += "&game=";
- msg += HttpRequest::EncodeParam(type);
- msg += "&vers=";
- msg += HttpRequest::EncodeParam(versionInfo);
- msg += "&port=";
- msg += buffer;
- msg += "&pass=";
- msg += HttpRequest::EncodeParam(password);
- msg += " HTTP/1.1\n\n";
-
- HttpClient client(broker);
- HttpRequest request(msg);
- request.SetHeader("Host", HOSTNAME);
-
- HttpResponse* response = client.DoRequest(request);
-
- if (response && response->Status() == 200) {
- broker_found = true;
- result = true;
- }
- else {
- ::Print("NetBrokerClient unable to contact GameNet!\n");
-
- if (response) {
- ::Print(" Response Status: %d\n", response->Status());
- ::Print(" Response Content: %s\n", response->Content().data());
- }
- else {
- ::Print(" No response.\n");
- }
-
- if (!broker_found)
- broker_available = false;
- }
-
- delete response;
- return result;
-}
-
-bool
-NetBrokerClient::GameList(const char* type, List<NetServerInfo>& server_list)
-{
- bool result = false;
-
- if (!broker_available)
- return result;
-
- Text msg;
- NetAddr broker(HOSTNAME, HTTPPORT);
-
- if (broker.IPAddr() == 0)
- return result;
-
- msg = "GET http://";
- msg += HOSTNAME;
- msg += "/GameNet/GameList.php?game=";
- msg += HttpRequest::EncodeParam(type);
- msg += "&vers=";
- msg += HttpRequest::EncodeParam(versionInfo);
- msg += " HTTP/1.1\n\n";
-
- HttpClient client(broker);
- HttpRequest request(msg);
- request.SetHeader("Host", HOSTNAME);
-
- HttpResponse* response = client.DoRequest(request);
-
- if (response && response->Status() == 200) {
- result = true;
-
- Text name;
- Text type;
- Text addr;
- int port;
- Text pass;
- Text vers;
- char buff[1024];
-
- const char* p = response->Content();
-
- // skip size
- while (*p && strncmp(p, "name:", 5))
- p++;
-
- while (*p) {
- if (!strncmp(p, "name:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- name = buff;
- }
- else if (!strncmp(p, "addr:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- addr = buff;
- }
- else if (!strncmp(p, "port:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- sscanf_s(buff, "%d", &port);
- }
- else if (!strncmp(p, "pass:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- pass = buff;
- }
- else if (!strncmp(p, "game:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- type = buff;
- type.setSensitive(false);
-
- if (type.contains("lan"))
- type = "LAN";
- else
- type = "Public";
- }
- else if (!strncmp(p, "vers:", 5)) {
- p += 5;
- ZeroMemory(buff, sizeof(buff));
- char* d = buff;
- while (*p && *p != '\n') *d++ = *p++;
- if (*p) p++;
-
- vers = buff;
- }
- else if (!strncmp(p, "time:", 5)) {
- while (*p && *p != '\n') p++;
- if (*p) p++;
- }
-
- else if (!strncmp(p, "###", 3)) {
- NetServerInfo* server = new NetServerInfo;
- server->name = name;
- server->hostname = addr;
- server->type = type;
- server->addr = NetAddr(addr, port);
- server->port = port;
- server->password = pass;
- server->version = vers;
- server->save = false;
-
- server_list.append(server);
-
- while (*p && strncmp(p, "name:", 5))
- p++;
- }
- else {
- while (*p && *p != '\n') p++;
- if (*p) p++;
- }
- }
- }
- else if (!broker_found) {
- broker_available = false;
- }
-
- delete response;
- return result;
-}