summaryrefslogtreecommitdiffhomepage
path: root/Stars45/MultiController.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/MultiController.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/MultiController.h')
-rw-r--r--Stars45/MultiController.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/Stars45/MultiController.h b/Stars45/MultiController.h
deleted file mode 100644
index 455a577..0000000
--- a/Stars45/MultiController.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- ComboController Motion Controller class
-*/
-
-#ifndef MultiController_h
-#define MultiController_h
-
-#include "MotionController.h"
-
-// +--------------------------------------------------------------------+
-
-class MultiController : public MotionController
-{
-public:
- static const char* TYPENAME() { return "MultiController"; }
-
- MultiController();
- virtual ~MultiController();
-
- virtual void AddController(MotionController* c);
- virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
- virtual void SwapYawRoll(int swap);
- virtual int GetSwapYawRoll() const;
-
- // sample the physical device
- virtual void Acquire();
-
- // translations
- virtual double X() { return x; }
- virtual double Y() { return y; }
- virtual double Z() { return z; }
-
- // rotations
- virtual double Pitch() { return p; }
- virtual double Roll() { return r; }
- virtual double Yaw() { return w; }
- virtual int Center() { return c; }
-
- // throttle
- virtual double Throttle() { return t; }
- virtual void SetThrottle(double throttle);
-
- // actions
- virtual int Action(int n) { return action[n]; }
- virtual int ActionMap(int n);
-
-protected:
- int nctrl;
- MotionController* ctrl[4];
-
- double x,y,z,p,r,w,t;
- double p1, r1, w1;
- int c;
- int action[MotionController::MaxActions];
-};
-
-#endif // MultiController_h
-