summaryrefslogtreecommitdiffhomepage
path: root/Stars45/MsnObjDlg.cpp
diff options
context:
space:
mode:
authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/MsnObjDlg.cpp
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
downloadstarshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/MsnObjDlg.cpp')
-rw-r--r--Stars45/MsnObjDlg.cpp656
1 files changed, 340 insertions, 316 deletions
diff --git a/Stars45/MsnObjDlg.cpp b/Stars45/MsnObjDlg.cpp
index cd266d0..084ab14 100644
--- a/Stars45/MsnObjDlg.cpp
+++ b/Stars45/MsnObjDlg.cpp
@@ -1,316 +1,340 @@
-/* Project Starshatter 5.0
- Destroyer Studios LLC
- Copyright © 1997-2007. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MsnObjDlg.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#include "MemDebug.h"
-#include "MsnObjDlg.h"
-#include "PlanScreen.h"
-#include "Campaign.h"
-#include "Mission.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "ShipSolid.h"
-#include "StarSystem.h"
-
-#include "Game.h"
-#include "Mouse.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Slider.h"
-#include "ParseUtil.h"
-#include "FormatUtil.h"
-#include "Light.h"
-#include "Solid.h"
-#include "Keyboard.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-DEF_MAP_CLIENT(MsnObjDlg, OnCommit);
-DEF_MAP_CLIENT(MsnObjDlg, OnCancel);
-DEF_MAP_CLIENT(MsnObjDlg, OnTabButton);
-DEF_MAP_CLIENT(MsnObjDlg, OnSkin);
-
-// +--------------------------------------------------------------------+
-
-MsnObjDlg::MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()), MsnDlg(mgr),
-objectives(0), sitrep(0), beauty(0), camview(0), player_desc(0),
-ship(0)
-{
- campaign = Campaign::GetCampaign();
-
- if (campaign)
- mission = campaign->GetMission();
-
- Init(def);
-}
-
-MsnObjDlg::~MsnObjDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnObjDlg::RegisterControls()
-{
- objectives = FindControl(400);
- sitrep = FindControl(401);
- beauty = FindControl(300);
- player_desc = FindControl(301);
- cmb_skin = (ComboBox*) FindControl(302);
-
- RegisterMsnControls(this);
-
- if (commit)
- REGISTER_CLIENT(EID_CLICK, commit, MsnObjDlg, OnCommit);
-
- if (cancel)
- REGISTER_CLIENT(EID_CLICK, cancel, MsnObjDlg, OnCancel);
-
- if (sit_button)
- REGISTER_CLIENT(EID_CLICK, sit_button, MsnObjDlg, OnTabButton);
-
- if (pkg_button)
- REGISTER_CLIENT(EID_CLICK, pkg_button, MsnObjDlg, OnTabButton);
-
- if (nav_button)
- REGISTER_CLIENT(EID_CLICK, nav_button, MsnObjDlg, OnTabButton);
-
- if (wep_button)
- REGISTER_CLIENT(EID_CLICK, wep_button, MsnObjDlg, OnTabButton);
-
- if (cmb_skin) {
- REGISTER_CLIENT(EID_SELECT, cmb_skin, MsnObjDlg, OnSkin);
- }
-
- if (beauty) {
- scene.SetAmbient(Color(72,75,78));
-
- Point light_pos(3e6, 5e6, 4e6);
-
- Light* main_light = new Light(1.2f);
- main_light->MoveTo(light_pos);
- main_light->SetType(Light::LIGHT_DIRECTIONAL);
- main_light->SetColor(Color::White);
- main_light->SetShadow(true);
-
- scene.AddLight(main_light);
-
- Light* back_light = new Light(0.35f);
- back_light->MoveTo(light_pos * -1);
- back_light->SetType(Light::LIGHT_DIRECTIONAL);
- back_light->SetColor(Color::White);
- back_light->SetShadow(false);
-
- scene.AddLight(back_light);
-
- camview = new(__FILE__,__LINE__) CameraView(beauty, &cam, &scene);
- camview->SetProjectionType(Video::PROJECTION_PERSPECTIVE);
- camview->SetFieldOfView(2);
-
- beauty->AddView(camview);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnObjDlg::Show()
-{
- bool update_scene = !shown;
-
- FormWindow::Show();
- ShowMsnDlg();
-
- if (objectives) {
- if (mission) {
- if (mission->IsOK())
- objectives->SetText(mission->Objective());
- else
- objectives->SetText("");
- }
- else {
- objectives->SetText(Game::GetText("MsnDlg.no-mission"));
- }
- }
-
- if (sitrep) {
- if (mission) {
- if (mission->IsOK())
- sitrep->SetText(mission->Situation());
- else
- sitrep->SetText(Game::GetText("MsnDlg.found-errors") +
- mission->ErrorMessage());
- }
- else {
- sitrep->SetText(Game::GetText("MsnDlg.no-mission"));
- }
- }
-
- if (cmb_skin) {
- cmb_skin->ClearItems();
- cmb_skin->Hide();
- }
-
- if (beauty) {
- if (mission && mission->IsOK()) {
- MissionElement* elem = mission->GetPlayer();
-
- if (elem) {
- const ShipDesign* design = elem->GetDesign();
-
- if (design && camview && update_scene) {
- double az = -PI/6;
- double el = PI/8;
- double zoom = 1.8;
-
- scene.Graphics().clear();
-
- if (elem->IsStarship()) {
- az = -PI/8;
- el = PI/12;
- zoom = 1.7;
- }
-
- if (design->beauty_cam.z > 0) {
- az = design->beauty_cam.x;
- el = design->beauty_cam.y;
- zoom = design->beauty_cam.z;
- }
-
- double r = design->radius;
- double x = zoom * r * sin(az) * cos(el);
- double y = zoom * r * cos(az) * cos(el);
- double z = zoom * r * sin(el);
-
- cam.LookAt(Point(0,0,r/5), Point(x,z,y), Point(0,1,0));
-
- int n = design->lod_levels;
-
- if (n >= 1) {
- Model* model = design->models[n-1].at(0);
-
- if (model) {
- ship = new(__FILE__,__LINE__) ShipSolid(0);
- ship->UseModel(model);
- ship->CreateShadows(1);
- ship->SetSkin(elem->GetSkin());
-
- Matrix o;
- o.Pitch( 3 * DEGREES);
- o.Roll( 13 * DEGREES);
-
- ship->SetOrientation(o);
-
- scene.Graphics().append(ship);
- }
- }
- }
-
- if (cmb_skin && design && design->skins.size()) {
- cmb_skin->Show();
- cmb_skin->AddItem(Game::GetText("MsnDlg.default"));
- cmb_skin->SetSelection(0);
- ListIter<Skin> iter = ((ShipDesign*) design)->skins;
-
- while (++iter) {
- Skin* s = iter.value();
- cmb_skin->AddItem(s->Name());
-
- if (elem && elem->GetSkin() && !strcmp(s->Name(), elem->GetSkin()->Name())) {
- cmb_skin->SetSelection(cmb_skin->NumItems()-1);
- }
- }
- }
- }
- }
- }
-
- if (player_desc) {
- player_desc->SetText("");
-
- if (mission && mission->IsOK()) {
- MissionElement* elem = mission->GetPlayer();
-
- if (elem) {
- const ShipDesign* design = elem->GetDesign();
-
- if (design) {
- char txt[256];
-
- if (design->type <= Ship::ATTACK)
- sprintf_s(txt, "%s %s", design->abrv, design->display_name);
- else
- sprintf_s(txt, "%s %s", design->abrv, elem->Name().data());
-
- player_desc->SetText(txt);
- }
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnObjDlg::ExecFrame()
-{
- if (Keyboard::KeyDown(VK_RETURN)) {
- OnCommit(0);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnObjDlg::OnSkin(AWEvent* event)
-{
- Text skin_name = cmb_skin->GetSelectedItem();
-
- if (mission && mission->IsOK()) {
- MissionElement* elem = mission->GetPlayer();
-
- if (elem) {
- const ShipDesign* design = elem->GetDesign();
-
- if (design) {
- const Skin* skin = design->FindSkin(skin_name);
-
- elem->SetSkin(skin);
-
- if (ship)
- ship->SetSkin(skin);
- }
- }
- }
-}
-
-void
-MsnObjDlg::OnCommit(AWEvent* event)
-{
- MsnDlg::OnCommit(event);
-}
-
-void
-MsnObjDlg::OnCancel(AWEvent* event)
-{
- MsnDlg::OnCancel(event);
-}
-
-void
-MsnObjDlg::OnTabButton(AWEvent* event)
-{
- MsnDlg::OnTabButton(event);
-}
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: MsnObjDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mission Briefing Dialog Active Window class
+*/
+
+#include "MemDebug.h"
+#include "MsnObjDlg.h"
+#include "PlanScreen.h"
+#include "Campaign.h"
+#include "Mission.h"
+#include "Ship.h"
+#include "ShipDesign.h"
+#include "ShipSolid.h"
+#include "StarSystem.h"
+
+#include "Game.h"
+#include "Mouse.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Slider.h"
+#include "ParseUtil.h"
+#include "FormatUtil.h"
+#include "Light.h"
+#include "Solid.h"
+#include "Keyboard.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+DEF_MAP_CLIENT(MsnObjDlg, OnCommit);
+DEF_MAP_CLIENT(MsnObjDlg, OnCancel);
+DEF_MAP_CLIENT(MsnObjDlg, OnTabButton);
+DEF_MAP_CLIENT(MsnObjDlg, OnSkin);
+
+// +--------------------------------------------------------------------+
+
+MsnObjDlg::MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr)
+: FormWindow(s, 0, 0, s->Width(), s->Height()), MsnDlg(mgr),
+objectives(0), sitrep(0), beauty(0), camview(0), player_desc(0),
+ship(0)
+{
+ campaign = Campaign::GetCampaign();
+
+ if (campaign)
+ mission = campaign->GetMission();
+
+ Init(def);
+}
+
+MsnObjDlg::~MsnObjDlg()
+{
+}
+
+// +--------------------------------------------------------------------+
+
+void
+MsnObjDlg::RegisterControls()
+{
+ objectives = FindControl(400);
+ sitrep = FindControl(401);
+ beauty = FindControl(300);
+ player_desc = FindControl(301);
+ cmb_skin = (ComboBox*) FindControl(302);
+
+ RegisterMsnControls(this);
+
+ if (commit)
+ REGISTER_CLIENT(EID_CLICK, commit, MsnObjDlg, OnCommit);
+
+ if (cancel)
+ REGISTER_CLIENT(EID_CLICK, cancel, MsnObjDlg, OnCancel);
+
+ if (sit_button)
+ REGISTER_CLIENT(EID_CLICK, sit_button, MsnObjDlg, OnTabButton);
+
+ if (pkg_button)
+ REGISTER_CLIENT(EID_CLICK, pkg_button, MsnObjDlg, OnTabButton);
+
+ if (nav_button)
+ REGISTER_CLIENT(EID_CLICK, nav_button, MsnObjDlg, OnTabButton);
+
+ if (wep_button)
+ REGISTER_CLIENT(EID_CLICK, wep_button, MsnObjDlg, OnTabButton);
+
+ if (cmb_skin) {
+ REGISTER_CLIENT(EID_SELECT, cmb_skin, MsnObjDlg, OnSkin);
+ }
+
+ if (beauty) {
+ scene.SetAmbient(Color(72,75,78));
+
+ Point light_pos(3e6, 5e6, 4e6);
+
+ Light* main_light = new Light(1.2f);
+ main_light->MoveTo(light_pos);
+ main_light->SetType(Light::LIGHT_DIRECTIONAL);
+ main_light->SetColor(Color::White);
+ main_light->SetShadow(true);
+
+ scene.AddLight(main_light);
+
+ Light* back_light = new Light(0.35f);
+ back_light->MoveTo(light_pos * -1);
+ back_light->SetType(Light::LIGHT_DIRECTIONAL);
+ back_light->SetColor(Color::White);
+ back_light->SetShadow(false);
+
+ scene.AddLight(back_light);
+
+ camview = new(__FILE__,__LINE__) CameraView(beauty, &cam, &scene);
+ camview->SetProjectionType(Video::PROJECTION_PERSPECTIVE);
+ camview->SetFieldOfView(2);
+
+ beauty->AddView(camview);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+MsnObjDlg::Show()
+{
+ bool update_scene = !shown;
+
+ FormWindow::Show();
+ ShowMsnDlg();
+
+ if (objectives) {
+ if (mission) {
+ if (mission->IsOK())
+ objectives->SetText(mission->Objective());
+ else
+ objectives->SetText("");
+ }
+ else {
+ objectives->SetText(Game::GetText("MsnDlg.no-mission"));
+ }
+ }
+
+ if (sitrep) {
+ if (mission) {
+ if (mission->IsOK())
+ sitrep->SetText(mission->Situation());
+ else
+ sitrep->SetText(Game::GetText("MsnDlg.found-errors") +
+ mission->ErrorMessage());
+ }
+ else {
+ sitrep->SetText(Game::GetText("MsnDlg.no-mission"));
+ }
+ }
+
+ if (cmb_skin) {
+ cmb_skin->ClearItems();
+ cmb_skin->Hide();
+ }
+
+ if (beauty) {
+ if (mission && mission->IsOK()) {
+ MissionElement* elem = mission->GetPlayer();
+
+ if (elem) {
+ const ShipDesign* design = elem->GetDesign();
+
+ if (design && camview && update_scene) {
+ double az = -PI/6;
+ double el = PI/8;
+ double zoom = 1.8;
+
+ scene.Graphics().clear();
+
+ if (elem->IsStarship()) {
+ az = -PI/8;
+ el = PI/12;
+ zoom = 1.7;
+ }
+
+ if (design->beauty_cam.z > 0) {
+ az = design->beauty_cam.x;
+ el = design->beauty_cam.y;
+ zoom = design->beauty_cam.z;
+ }
+
+ double r = design->radius;
+ double x = zoom * r * sin(az) * cos(el);
+ double y = zoom * r * cos(az) * cos(el);
+ double z = zoom * r * sin(el);
+
+ cam.LookAt(Point(0,0,r/5), Point(x,z,y), Point(0,1,0));
+
+ int n = design->lod_levels;
+
+ if (n >= 1) {
+ Model* model = design->models[n-1].at(0);
+
+ if (model) {
+ ship = new(__FILE__,__LINE__) ShipSolid(0);
+ ship->UseModel(model);
+ ship->CreateShadows(1);
+ ship->SetSkin(elem->GetSkin());
+
+ Matrix o;
+ o.Pitch( 3 * DEGREES);
+ o.Roll( 13 * DEGREES);
+
+ ship->SetOrientation(o);
+
+ scene.Graphics().append(ship);
+ }
+ }
+ }
+
+ if (cmb_skin && design && design->skins.size()) {
+ cmb_skin->Show();
+ cmb_skin->AddItem(Game::GetText("MsnDlg.default"));
+ cmb_skin->SetSelection(0);
+ ListIter<Skin> iter = ((ShipDesign*) design)->skins;
+
+ while (++iter) {
+ Skin* s = iter.value();
+ cmb_skin->AddItem(s->Name());
+
+ if (elem && elem->GetSkin() && !strcmp(s->Name(), elem->GetSkin()->Name())) {
+ cmb_skin->SetSelection(cmb_skin->NumItems()-1);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (player_desc) {
+ player_desc->SetText("");
+
+ if (mission && mission->IsOK()) {
+ MissionElement* elem = mission->GetPlayer();
+
+ if (elem) {
+ const ShipDesign* design = elem->GetDesign();
+
+ if (design) {
+ char txt[256];
+
+ if (design->type <= Ship::ATTACK)
+ sprintf_s(txt, "%s %s", design->abrv, design->display_name);
+ else
+ sprintf_s(txt, "%s %s", design->abrv, elem->Name().data());
+
+ player_desc->SetText(txt);
+ }
+ }
+ }
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+MsnObjDlg::ExecFrame()
+{
+ if (Keyboard::KeyDown(VK_RETURN)) {
+ OnCommit(0);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+MsnObjDlg::OnSkin(AWEvent* event)
+{
+ Text skin_name = cmb_skin->GetSelectedItem();
+
+ if (mission && mission->IsOK()) {
+ MissionElement* elem = mission->GetPlayer();
+
+ if (elem) {
+ const ShipDesign* design = elem->GetDesign();
+
+ if (design) {
+ const Skin* skin = design->FindSkin(skin_name);
+
+ elem->SetSkin(skin);
+
+ if (ship)
+ ship->SetSkin(skin);
+ }
+ }
+ }
+}
+
+void
+MsnObjDlg::OnCommit(AWEvent* event)
+{
+ MsnDlg::OnCommit(event);
+}
+
+void
+MsnObjDlg::OnCancel(AWEvent* event)
+{
+ MsnDlg::OnCancel(event);
+}
+
+void
+MsnObjDlg::OnTabButton(AWEvent* event)
+{
+ MsnDlg::OnTabButton(event);
+}