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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/MsnDlg.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/MsnDlg.cpp')
-rw-r--r--Stars45/MsnDlg.cpp303
1 files changed, 0 insertions, 303 deletions
diff --git a/Stars45/MsnDlg.cpp b/Stars45/MsnDlg.cpp
deleted file mode 100644
index 4d2bfba..0000000
--- a/Stars45/MsnDlg.cpp
+++ /dev/null
@@ -1,303 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#include "MsnDlg.h"
-#include "PlanScreen.h"
-#include "Starshatter.h"
-#include "Campaign.h"
-#include "Mission.h"
-#include "Instruction.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "StarSystem.h"
-
-#include "NetLobby.h"
-
-#include "Game.h"
-#include "ContentBundle.h"
-#include "FormWindow.h"
-#include "FormatUtil.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "Button.h"
-#include "ListBox.h"
-#include "Slider.h"
-#include "Panic.h"
-#include "ParseUtil.h"
-
-// +--------------------------------------------------------------------+
-
-MsnDlg::MsnDlg(PlanScreen* mgr)
-: plan_screen(mgr),
-commit(0), cancel(0), campaign(0), mission(0),
-pkg_index(-1), info(0)
-{
- campaign = Campaign::GetCampaign();
-
- if (campaign)
- mission = campaign->GetMission();
-
- mission_name = 0;
- mission_system = 0;
- mission_sector = 0;
- mission_time_start = 0;
- mission_time_target = 0;
- mission_time_target_label = 0;
-
- sit_button = 0;
- pkg_button = 0;
- nav_button = 0;
- wep_button = 0;
- commit = 0;
- cancel = 0;
-}
-
-MsnDlg::~MsnDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnDlg::RegisterMsnControls(FormWindow* win)
-{
- mission_name = win->FindControl(200);
- mission_system = win->FindControl(202);
- mission_sector = win->FindControl(204);
- mission_time_start = win->FindControl(206);
- mission_time_target = win->FindControl(208);
- mission_time_target_label = win->FindControl(207);
-
- sit_button = (Button*) win->FindControl(900);
- pkg_button = (Button*) win->FindControl(901);
- nav_button = (Button*) win->FindControl(902);
- wep_button = (Button*) win->FindControl(903);
- commit = (Button*) win->FindControl(1);
- cancel = (Button*) win->FindControl(2);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnDlg::ShowMsnDlg()
-{
- campaign = Campaign::GetCampaign();
-
- mission = 0;
- pkg_index = -1;
-
- if (campaign) {
- mission = campaign->GetMission();
-
- if (!mission)
- ::Print("ERROR - MsnDlg::Show() no mission.\n");
- else
- ::Print("MsnDlg::Show() mission id = %d name = '%s'\n",
- mission->Identity(),
- mission->Name());
- }
- else {
- ::Print("ERROR - MsnDlg::Show() no campaign.\n");
- }
-
- if (mission_name) {
- if (mission)
- mission_name->SetText(mission->Name());
- else
- mission_name->SetText(ContentBundle::GetInstance()->GetText("MsnDlg.no-mission"));
- }
-
- if (mission_system) {
- mission_system->SetText("");
-
- if (mission) {
- StarSystem* sys = mission->GetStarSystem();
-
- if (sys)
- mission_system->SetText(sys->Name());
- }
- }
-
- if (mission_sector) {
- mission_sector->SetText("");
-
- if (mission) {
- mission_sector->SetText(mission->GetRegion());
- }
- }
-
- if (mission_time_start) {
- if (mission) {
- char txt[32];
- FormatDayTime(txt, mission->Start());
- mission_time_start->SetText(txt);
- }
- }
-
- if (mission_time_target) {
- int time_on_target = CalcTimeOnTarget();
-
- if (time_on_target) {
- char txt[32];
- FormatDayTime(txt, time_on_target);
- mission_time_target->SetText(txt);
- mission_time_target_label->SetText(ContentBundle::GetInstance()->GetText("MsnDlg.target"));
- }
- else {
- mission_time_target->SetText("");
- mission_time_target_label->SetText("");
- }
- }
-
-
- if (sit_button) {
- sit_button->SetButtonState(plan_screen->IsMsnObjShown());
- sit_button->SetEnabled(true);
- }
-
- if (pkg_button) {
- pkg_button->SetButtonState(plan_screen->IsMsnPkgShown());
- pkg_button->SetEnabled(true);
- }
-
- if (nav_button) {
- nav_button->SetButtonState(plan_screen->IsNavShown());
- nav_button->SetEnabled(true);
- }
-
- if (wep_button) {
- wep_button->SetButtonState(plan_screen->IsMsnWepShown());
- wep_button->SetEnabled(true);
- }
-
- bool mission_ok = true;
-
- if (!mission || !mission->IsOK()) {
- mission_ok = false;
-
- if (sit_button) sit_button->SetEnabled(false);
- if (pkg_button) pkg_button->SetEnabled(false);
- if (nav_button) nav_button->SetEnabled(false);
- if (wep_button) wep_button->SetEnabled(false);
- }
- else {
- MissionElement* player_elem = mission->GetPlayer();
-
- if (wep_button && player_elem)
- wep_button->SetEnabled(player_elem->Loadouts().size() > 0);
- }
-
- if (wep_button && NetLobby::GetInstance())
- wep_button->SetEnabled(false);
-
- commit->SetEnabled(mission_ok);
- cancel->SetEnabled(true);
-}
-
-// +--------------------------------------------------------------------+
-
-int
-MsnDlg::CalcTimeOnTarget()
-{
- if (mission) {
- MissionElement* element = mission->GetElements()[0];
- if (element) {
- Point loc = element->Location();
- loc.SwapYZ(); // navpts use Z for altitude, element loc uses Y for altitude.
-
- int mission_time = mission->Start();
-
- int i = 0;
- ListIter<Instruction> navpt = element->NavList();
- while (++navpt) {
- int action = navpt->Action();
-
- double dist = Point(loc - navpt->Location()).length();
-
- int etr = 0;
-
- if (navpt->Speed() > 0)
- etr = (int) (dist / navpt->Speed());
- else
- etr = (int) (dist / 500);
-
- mission_time += etr;
-
- loc = navpt->Location();
- i++;
-
- if (action >= Instruction::ESCORT) { // this is the target!
- return mission_time;
- }
- }
- }
- }
-
- return 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnDlg::OnTabButton(AWEvent* event)
-{
- if (event->window == sit_button) {
- plan_screen->ShowMsnObjDlg();
- }
-
- if (event->window == pkg_button) {
- plan_screen->ShowMsnPkgDlg();
- }
-
- if (event->window == nav_button) {
- plan_screen->ShowNavDlg();
- }
-
- if (event->window == wep_button) {
- plan_screen->ShowMsnWepDlg();
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MsnDlg::OnCommit(AWEvent* event)
-{
- Starshatter* stars = Starshatter::GetInstance();
-
- if (stars) {
- Mouse::Show(false);
- stars->SetGameMode(Starshatter::LOAD_MODE);
- }
-
- else
- Panic::Panic("MsnDlg::OnCommit() - Game instance not found");
-}
-
-void
-MsnDlg::OnCancel(AWEvent* event)
-{
- Starshatter* stars = Starshatter::GetInstance();
-
- if (stars) {
- Mouse::Show(false);
-
- if (campaign && (campaign->IsDynamic() || campaign->IsTraining()))
- stars->SetGameMode(Starshatter::CMPN_MODE);
- else
- stars->SetGameMode(Starshatter::MENU_MODE);
- }
-
- else
- Panic::Panic("MsnDlg::OnCancel() - Game instance not found");
-}