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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/MissionEvent.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/MissionEvent.h')
-rw-r--r-- | Stars45/MissionEvent.h | 166 |
1 files changed, 0 insertions, 166 deletions
diff --git a/Stars45/MissionEvent.h b/Stars45/MissionEvent.h deleted file mode 100644 index 5fe4f10..0000000 --- a/Stars45/MissionEvent.h +++ /dev/null @@ -1,166 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Events for mission scripting -*/ - -#ifndef MissionEvent_h -#define MissionEvent_h - -#include "Types.h" -#include "List.h" -#include "Text.h" -#include "Geometry.h" -#include "Bitmap.h" - -// +--------------------------------------------------------------------+ - -class Mission; -class MissionElement; -class MissionLoad; -class MissionEvent; - -class Ship; -class System; -class Element; -class ShipDesign; -class WeaponDesign; -class StarSystem; -class Instruction; -class Sound; - -// +--------------------------------------------------------------------+ - -class MissionEvent -{ - friend class Mission; - friend class MissionTemplate; - friend class MsnEditDlg; - friend class MsnEventDlg; - -public: - static const char* TYPENAME() { return "MissionEvent"; } - - enum EVENT_TYPE { - MESSAGE, - OBJECTIVE, - INSTRUCTION, - IFF, - DAMAGE, - JUMP, - HOLD, - SKIP, - END_MISSION, - - BEGIN_SCENE, - CAMERA, - VOLUME, - DISPLAY, - FIRE_WEAPON, - END_SCENE, - - NUM_EVENTS - }; - - enum EVENT_STATUS { - PENDING, ACTIVE, COMPLETE, SKIPPED - }; - - enum EVENT_TRIGGER { - TRIGGER_TIME, TRIGGER_DAMAGE, TRIGGER_DESTROYED, - TRIGGER_JUMP, TRIGGER_LAUNCH, TRIGGER_DOCK, - TRIGGER_NAVPT, TRIGGER_EVENT, TRIGGER_SKIPPED, - TRIGGER_TARGET, TRIGGER_SHIPS_LEFT, TRIGGER_DETECT, - TRIGGER_RANGE, TRIGGER_EVENT_ALL, TRIGGER_EVENT_ANY, - NUM_TRIGGERS - }; - - MissionEvent(); - ~MissionEvent(); - - // operations: - void ExecFrame(double seconds); - void Activate(); - - virtual bool CheckTrigger(); - virtual void Execute(bool silent=false); - virtual void Skip(); - - // accessors: - int EventID() const { return id; } - int Status() const { return status; } - bool IsPending() const { return status == PENDING; } - bool IsActive() const { return status == ACTIVE; } - bool IsComplete() const { return status == COMPLETE; } - bool IsSkipped() const { return status == SKIPPED; } - - double Time() const { return time; } - double Delay() const { return delay; } - - int Event() const { return event; } - const char* EventName() const; - Text EventShip() const { return event_ship; } - Text EventSource() const { return event_source; } - Text EventTarget() const { return event_target; } - Text EventMessage() const { return event_message; } - Text EventSound() const { return event_sound; } - - int EventParam(int index=0) const; - int NumEventParams() const; - - int EventChance() const { return event_chance; } - Point EventPoint() const { return event_point; } - Rect EventRect() const { return event_rect; } - - int Trigger() const { return trigger; } - const char* TriggerName() const; - Text TriggerShip() const { return trigger_ship; } - Text TriggerTarget() const { return trigger_target; } - - Text TriggerParamStr() const; - int TriggerParam(int index=0) const; - int NumTriggerParams() const; - - static const char* EventName(int n); - static int EventForName(const char* n); - static const char* TriggerName(int n); - static int TriggerForName(const char* n); - -protected: - int id; - int status; - double time; - double delay; - - int event; - Text event_ship; - Text event_source; - Text event_target; - Text event_message; - Text event_sound; - int event_param[10]; - int event_nparams; - int event_chance; - Vec3 event_point; - Rect event_rect; - - int trigger; - Text trigger_ship; - Text trigger_target; - int trigger_param[10]; - int trigger_nparams; - - Bitmap image; - Sound* sound; -}; - - -#endif // MissionEvent_h - |