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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/Mfd.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/Mfd.h')
-rw-r--r-- | Stars45/Mfd.h | 232 |
1 files changed, 128 insertions, 104 deletions
diff --git a/Stars45/Mfd.h b/Stars45/Mfd.h index 909f981..eabb48b 100644 --- a/Stars45/Mfd.h +++ b/Stars45/Mfd.h @@ -1,104 +1,128 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MFD.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Class for all Multi Function Displays
-*/
-
-#ifndef MFD_h
-#define MFD_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "Color.h"
-#include "HUDView.h"
-
-// +--------------------------------------------------------------------+
-
-class Contact;
-class Ship;
-class Sprite;
-class Window;
-
-// +--------------------------------------------------------------------+
-
-class MFD
-{
-public:
- enum Modes { MFD_MODE_OFF, MFD_MODE_GAME, MFD_MODE_SHIP,
- MFD_MODE_FOV, /*MFD_MODE_FWD, MFD_MODE_MAP,*/
- MFD_MODE_HSD, MFD_MODE_3D
- };
-
- MFD(Window* c, int index);
- virtual ~MFD();
-
- int operator == (const MFD& that) const { return this == &that; }
-
- static void Initialize();
- static void Close();
- static void SetColor(Color c);
-
- // Operations:
- virtual void Draw();
- virtual void DrawGameMFD();
- virtual void DrawStatusMFD();
- virtual void DrawSensorMFD();
- virtual void DrawHSD();
- virtual void Draw3D();
- virtual void DrawSensorLabels(const char* mfd_mode);
- virtual void DrawMap();
- virtual void DrawGauge(int x, int y, int percent);
- virtual void SetStatusColor(int status);
-
- virtual void SetWindow(Window* w) { window = w; }
- virtual Window* GetWindow() { return window; }
- virtual void SetRect(const Rect& r);
- virtual const Rect& GetRect() const { return rect; }
- virtual void SetMode(int m);
- virtual int GetMode() const { return mode; }
- virtual Sprite* GetSprite() { return sprite; }
-
- virtual void SetShip(Ship* s) { ship = s; }
- virtual Ship* GetShip() { return ship; }
-
- virtual void Show();
- virtual void Hide();
-
- virtual void UseCameraView(CameraView* v);
- void DrawMFDText(int index, const char* txt, Rect& r, int align, int status=-1);
- void HideMFDText(int index);
- void SetText3DColor(Color c);
- void SetCockpitHUDTexture(Bitmap* bmp) { cockpit_hud_texture = bmp; }
-
- bool IsMouseLatched() const;
-
-protected:
-
- enum { TXT_LAST=20 };
-
- Window* window;
- Rect rect;
- int index;
- int mode;
- int lines;
- Sprite* sprite;
- bool hidden;
- Ship* ship;
- HUDText mfd_text[TXT_LAST];
- CameraView* camview;
- Bitmap* cockpit_hud_texture;
-
- int mouse_latch;
- bool mouse_in;
-};
-
-#endif MFD_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: MFD.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Class for all Multi Function Displays +*/ + +#ifndef MFD_h +#define MFD_h + +#include "Types.h" +#include "Geometry.h" +#include "Color.h" +#include "HUDView.h" + +// +--------------------------------------------------------------------+ + +class Contact; +class Ship; +class Sprite; +class Window; + +// +--------------------------------------------------------------------+ + +class MFD +{ +public: + enum Modes { MFD_MODE_OFF, MFD_MODE_GAME, MFD_MODE_SHIP, + MFD_MODE_FOV, /*MFD_MODE_FWD, MFD_MODE_MAP,*/ + MFD_MODE_HSD, MFD_MODE_3D + }; + + MFD(Window* c, int index); + virtual ~MFD(); + + int operator == (const MFD& that) const { return this == &that; } + + static void Initialize(); + static void Close(); + static void SetColor(Color c); + + // Operations: + virtual void Draw(); + virtual void DrawGameMFD(); + virtual void DrawStatusMFD(); + virtual void DrawSensorMFD(); + virtual void DrawHSD(); + virtual void Draw3D(); + virtual void DrawSensorLabels(const char* mfd_mode); + virtual void DrawMap(); + virtual void DrawGauge(int x, int y, int percent); + virtual void SetStatusColor(int status); + + virtual void SetWindow(Window* w) { window = w; } + virtual Window* GetWindow() { return window; } + virtual void SetRect(const Rect& r); + virtual const Rect& GetRect() const { return rect; } + virtual void SetMode(int m); + virtual int GetMode() const { return mode; } + virtual Sprite* GetSprite() { return sprite; } + + virtual void SetShip(Ship* s) { ship = s; } + virtual Ship* GetShip() { return ship; } + + virtual void Show(); + virtual void Hide(); + + virtual void UseCameraView(CameraView* v); + void DrawMFDText(int index, const char* txt, Rect& r, int align, int status=-1); + void HideMFDText(int index); + void SetText3DColor(Color c); + void SetCockpitHUDTexture(Bitmap* bmp) { cockpit_hud_texture = bmp; } + + bool IsMouseLatched() const; + +protected: + + enum { TXT_LAST=20 }; + + Window* window; + Rect rect; + int index; + int mode; + int lines; + Sprite* sprite; + bool hidden; + Ship* ship; + HUDText mfd_text[TXT_LAST]; + CameraView* camview; + Bitmap* cockpit_hud_texture; + + int mouse_latch; + bool mouse_in; +}; + +#endif MFD_h + |