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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/LandingGear.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/LandingGear.cpp')
-rw-r--r--Stars45/LandingGear.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/LandingGear.cpp b/Stars45/LandingGear.cpp
index b6d14bb..934ac76 100644
--- a/Stars45/LandingGear.cpp
+++ b/Stars45/LandingGear.cpp
@@ -31,8 +31,8 @@ LandingGear::LandingGear()
: System(MISC_SYSTEM, 0, "Landing Gear", 1, 1, 1, 1),
state(GEAR_UP), transit(0), ngear(0), clearance(0)
{
- name = Game::GetText("sys.landing-gear");
- abrv = Game::GetText("sys.landing-gear.abrv");
+ name = Game::GetInstance()->GetText("sys.landing-gear");
+ abrv = Game::GetInstance()->GetText("sys.landing-gear.abrv");
for (int i = 0; i < MAX_GEAR; i++) {
models[i] = 0;