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authorAki <please@ignore.pl>2021-09-30 16:46:36 +0200
committerAki <please@ignore.pl>2021-09-30 16:46:36 +0200
commit966fe28c59f59fc8be795c8215b9352435982445 (patch)
tree2979f8d30b63eb83310b78c62463915cb409989f /Stars45/Joystick.h
parentc9b298cf8da03e6a9825eade5b764b0ed4804dc1 (diff)
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Merged nGenEx and Parser into Stars45
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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGen.lib
+ FILE: Joystick.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Joystick Input class
+*/
+
+#ifndef Joystick_h
+#define Joystick_h
+
+#include "MotionController.h"
+
+// +--------------------------------------------------------------------+
+
+class Joystick : public MotionController
+{
+public:
+ static const char* TYPENAME() { return "Joystick"; }
+
+ Joystick();
+ virtual ~Joystick();
+
+ // setup
+ virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
+
+ // sample the physical device
+ virtual void Acquire();
+
+ // translations
+ virtual double X() { return x; }
+ virtual double Y() { return y; }
+ virtual double Z() { return z; }
+
+ // rotations
+ virtual double Pitch() { return p; }
+ virtual double Roll() { return r; }
+ virtual double Yaw() { return w; }
+ virtual int Center() { return 0; }
+
+ // throttle
+ virtual double Throttle() { return t; }
+ virtual void SetThrottle(double throttle) { t = throttle; }
+
+ // actions
+ virtual int Action(int n) { return action[n]; }
+ virtual int ActionMap(int n) { return KeyDownMap(n); }
+
+ static bool KeyDown(int key);
+ static bool KeyDownMap(int key);
+
+ static Joystick* GetInstance();
+ static void EnumerateDevices();
+ static int NumDevices();
+ static const char* GetDeviceName(int i);
+
+ static int ReadRawAxis(int axis);
+ static int GetAxisMap(int n);
+ static int GetAxisInv(int n);
+
+protected:
+ double ReadAxisDI(int axis);
+ double ReadAxisMM(int axis);
+ void ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t);
+ void ProcessHat(int i, DWORD joy_pov);
+
+ double x,y,z,p,r,w,t;
+ bool action[MotionController::MaxActions];
+ bool hat[4][4];
+ int map[KEY_MAP_SIZE];
+ int map_axis[4];
+ bool inv_axis[4];
+};
+
+#endif Joystick_h
+