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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Joystick.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Joystick.h')
-rw-r--r--Stars45/Joystick.h82
1 files changed, 0 insertions, 82 deletions
diff --git a/Stars45/Joystick.h b/Stars45/Joystick.h
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--- a/Stars45/Joystick.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Joystick Input class
-*/
-
-#ifndef Joystick_h
-#define Joystick_h
-
-#include "MotionController.h"
-#include "Types.h"
-
-// +--------------------------------------------------------------------+
-
-class Joystick : public MotionController
-{
-public:
- static const char* TYPENAME() { return "Joystick"; }
-
- Joystick();
- virtual ~Joystick();
-
- // setup
- virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
-
- // sample the physical device
- virtual void Acquire();
-
- // translations
- virtual double X() { return x; }
- virtual double Y() { return y; }
- virtual double Z() { return z; }
-
- // rotations
- virtual double Pitch() { return p; }
- virtual double Roll() { return r; }
- virtual double Yaw() { return w; }
- virtual int Center() { return 0; }
-
- // throttle
- virtual double Throttle() { return t; }
- virtual void SetThrottle(double throttle) { t = throttle; }
-
- // actions
- virtual int Action(int n) { return action[n]; }
- virtual int ActionMap(int n) { return KeyDownMap(n); }
-
- static bool KeyDown(int key);
- static bool KeyDownMap(int key);
-
- static Joystick* GetInstance();
- static void EnumerateDevices();
- static int NumDevices();
- static const char* GetDeviceName(int i);
-
- static int ReadRawAxis(int axis);
- static int GetAxisMap(int n);
- static int GetAxisInv(int n);
-
-protected:
- double ReadAxisDI(int axis);
- double ReadAxisMM(int axis);
- void ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t);
- void ProcessHat(int i, DWORD joy_pov);
-
- double x,y,z,p,r,w,t;
- bool action[MotionController::MaxActions];
- bool hat[4][4];
- int map[KEY_MAP_SIZE];
- int map_axis[4];
- bool inv_axis[4];
-};
-
-#endif // Joystick_h
-