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authorAki <please@ignore.pl>2021-09-30 16:46:36 +0200
committerAki <please@ignore.pl>2021-09-30 16:46:36 +0200
commit966fe28c59f59fc8be795c8215b9352435982445 (patch)
tree2979f8d30b63eb83310b78c62463915cb409989f /Stars45/ImageBox.cpp
parentc9b298cf8da03e6a9825eade5b764b0ed4804dc1 (diff)
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Merged nGenEx and Parser into Stars45
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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: ImageBox.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ ImageBox class
+*/
+
+#include "MemDebug.h"
+#include "ImageBox.h"
+#include "Video.h"
+#include "Bitmap.h"
+#include "Font.h"
+#include "DataLoader.h"
+
+// +--------------------------------------------------------------------+
+
+ImageBox::ImageBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid)
+: ActiveWindow(p->GetScreen(), ax, ay, aw, ah, aid, 0, p), blend_mode(Video::BLEND_ALPHA)
+{
+ picture_loc = 1;
+ text_align = DT_CENTER;
+
+ char buf[32];
+ sprintf_s(buf, "ImageBox %d", id); //-V576
+ desc = buf;
+}
+
+ImageBox::ImageBox(Screen* s, int ax, int ay, int aw, int ah, DWORD aid)
+: ActiveWindow(s, ax, ay, aw, ah, aid, 0, 0), blend_mode(Video::BLEND_ALPHA)
+{
+ picture_loc = 1;
+ text_align = DT_CENTER;
+
+ char buf[32];
+ sprintf_s(buf, "ImageBox %d", id); //-V576
+ desc = buf;
+}
+
+// +--------------------------------------------------------------------+
+
+ImageBox::~ImageBox()
+{ }
+
+// +--------------------------------------------------------------------+
+
+void
+ImageBox::Draw()
+{
+ if (!shown)
+ return;
+
+ int x = 0;
+ int y = 0;
+ int w = rect.w;
+ int h = rect.h;
+ int img_w = picture.Width();
+ int img_h = picture.Height();
+
+ Rect box_rect(x,y,w,h);
+
+ // draw the picture (if any)
+ if (picture.Width()) {
+ Rect irect = CalcPictureRect();
+ DrawBitmap(irect.x,
+ irect.y,
+ irect.x + irect.w,
+ irect.y + irect.h,
+ &picture,
+ blend_mode);
+ }
+
+ // draw the border:
+ DrawStyleRect(0, 0, w, h, style);
+
+ // draw text here:
+ if (font && text.length()) {
+ int border_size = 4;
+
+ if (style & WIN_RAISED_FRAME && style & WIN_SUNK_FRAME)
+ border_size = 8;
+
+ Rect label_rect = CalcLabelRect(img_w,img_h);
+ int vert_space = label_rect.h;
+ int horz_space = label_rect.w;
+
+ DrawText(text.data(), 0, label_rect, DT_CALCRECT | DT_WORDBREAK | DT_CENTER);
+ vert_space = (vert_space - label_rect.h)/2;
+
+ label_rect.w = horz_space;
+
+ if (vert_space > 0)
+ label_rect.y += vert_space;
+
+ Color fore = ShadeColor(fore_color, 1);
+ font->SetColor(fore);
+ DrawText(text.data(), 0, label_rect, DT_WORDBREAK | DT_CENTER);
+ }
+}
+
+void
+ImageBox::DrawTabbedText()
+{
+ if (!shown)
+ return;
+
+ int x = 0;
+ int y = 0;
+ int w = rect.w;
+ int h = rect.h;
+ int img_w = picture.Width();
+ int img_h = picture.Height();
+
+ Rect box_rect(x,y,w,h);
+
+ // draw the picture (if any)
+ if (picture.Width()) {
+ Rect irect = CalcPictureRect();
+ DrawBitmap(irect.x,
+ irect.y,
+ irect.x + irect.w,
+ irect.y + irect.h,
+ &picture,
+ Video::BLEND_ALPHA);
+ }
+
+ ActiveWindow::DrawTabbedText();
+}
+
+Rect ImageBox::CalcLabelRect(int img_w, int img_h)
+{
+ // fit the text in the bevel:
+ Rect label_rect;
+ label_rect.x = 0;
+ label_rect.y = 0;
+ label_rect.w = rect.w;
+ label_rect.h = rect.h;
+
+ label_rect.Deflate(2,2);
+
+ // and around the picture, if any:
+ if (img_h != 0) {
+ switch (picture_loc) {
+ default:
+ case 0: // the four corner positions
+ case 2: // and the center position
+ case 4: // don't affect the text position
+ case 6:
+ case 8:
+ break;
+
+ case 1: // north
+ label_rect.y += img_h;
+ label_rect.h -= img_h;
+ break;
+
+ case 3: // west
+ label_rect.x += img_w;
+ label_rect.w -= img_w;
+ break;
+
+ case 5: // east
+ label_rect.w -= img_w;
+ break;
+
+ case 7: // south
+ label_rect.h -= img_h;
+ break;
+ }
+ }
+
+ return label_rect;
+}
+
+// +--------------------------------------------------------------------+
+
+Rect
+ImageBox::CalcPictureRect()
+{
+ if (target_rect.w > 0 && target_rect.h > 0)
+ return target_rect;
+
+ int w = rect.w;
+ int h = rect.h;
+ int img_w = picture.Width();
+ int img_h = picture.Height();
+
+ if (img_h > h) img_h = h-2;
+ if (img_w > w) img_w = w-2;
+
+ int img_x_offset = 0;
+ int img_y_offset = 0;
+
+ switch (picture_loc) {
+ default:
+ // TOP ROW:
+ case 0: break;
+
+ case 1: img_x_offset = (w/2-img_w/2);
+ break;
+
+ case 2: img_x_offset = w - img_w;
+ break;
+
+ // MIDDLE ROW:
+ case 3: img_y_offset = (h/2-img_h/2);
+ break;
+ case 4: img_x_offset = (w/2-img_w/2);
+ img_y_offset = (h/2-img_h/2);
+ break;
+ case 5: img_x_offset = w - img_w;
+ img_y_offset = (h/2-img_h/2);
+ break;
+
+ // BOTTOM ROW:
+ case 6:
+ img_y_offset = h - img_h;
+ break;
+ case 7: img_x_offset = (w/2-img_w/2);
+ img_y_offset = h - img_h;
+ break;
+ case 8: img_x_offset = w - img_w;
+ img_y_offset = h - img_h;
+ break;
+ }
+
+ Rect img_rect;
+ img_rect.x = img_x_offset;
+ img_rect.y = img_y_offset;
+ img_rect.w = img_w;
+ img_rect.h = img_h;
+
+ return img_rect;
+}
+
+// +--------------------------------------------------------------------+
+
+int ImageBox::OnMouseMove(int x, int y)
+{
+ return ActiveWindow::OnMouseMove(x,y);
+}
+
+int ImageBox::OnLButtonDown(int x, int y)
+{
+ return ActiveWindow::OnLButtonDown(x,y);
+}
+
+int ImageBox::OnLButtonUp(int x, int y)
+{
+ return ActiveWindow::OnLButtonUp(x,y);
+}
+
+int ImageBox::OnClick()
+{
+ return ActiveWindow::OnClick();
+}
+
+int ImageBox::OnMouseEnter(int mx, int my)
+{
+ return ActiveWindow::OnMouseEnter(mx, my);
+}
+
+int ImageBox::OnMouseExit(int mx, int my)
+{
+ return ActiveWindow::OnMouseExit(mx, my);
+}
+
+// +--------------------------------------------------------------------+
+
+void ImageBox::GetPicture(Bitmap& img) const
+{
+ img.CopyBitmap(picture);
+}
+
+void ImageBox::SetPicture(const Bitmap& img)
+{
+ picture.CopyBitmap(img);
+ picture.AutoMask();
+ picture.MakeTexture();
+}
+
+int ImageBox::GetPictureLocation() const
+{
+ return picture_loc;
+}
+
+void ImageBox::SetPictureLocation(int n)
+{
+ if (picture_loc != n && n >= 0 && n <= 8) {
+ picture_loc = n;
+ }
+}