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authorAki <please@ignore.pl>2022-03-14 18:37:12 +0100
committerAki <please@ignore.pl>2022-03-14 18:37:12 +0100
commit92f7c58068c6a7bfe0b32af5c1ace6bdde2f3951 (patch)
tree9f237622f6dac613823c013f0db662af7557374f /Stars45/GameWinDX9.h
parent01954b1d34a42fa4a51a3e0d690ba4ad5a1f8298 (diff)
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Added instance retrieval method to GameWinDX9
I don't like having a singleton with inheritance. At all. It needs to be removed as soon as possible and functionalities need to be moved outside of this monolith and this is a step into that direction. I think.
Diffstat (limited to 'Stars45/GameWinDX9.h')
-rw-r--r--Stars45/GameWinDX9.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/Stars45/GameWinDX9.h b/Stars45/GameWinDX9.h
index 9151bcd..5193a77 100644
--- a/Stars45/GameWinDX9.h
+++ b/Stars45/GameWinDX9.h
@@ -14,6 +14,8 @@
class GameWinDX9 : public Game
{
public:
+ static GameWinDX9* GetInstance();
+
GameWinDX9();
virtual ~GameWinDX9();
@@ -28,6 +30,9 @@ public:
protected:
PALETTEENTRY standard_palette[256];
BYTE inverse_palette[32768];
+
+private:
+ static GameWinDX9* instance;
};