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authorAki <please@ignore.pl>2022-03-12 01:28:23 +0100
committerAki <please@ignore.pl>2022-03-12 01:28:23 +0100
commitadb04f7316f9b2f7871b91b62d3bd920194bf97d (patch)
tree2e5a4ef1cebf67aa12575a58fb85670e88f166c8 /Stars45/Game.cpp
parentdbff7e371b0a0261bf6d3680843d389cd92249bb (diff)
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Moved Inits for Application and Instance into GameWinDX9
Diffstat (limited to 'Stars45/Game.cpp')
-rw-r--r--Stars45/Game.cpp124
1 files changed, 0 insertions, 124 deletions
diff --git a/Stars45/Game.cpp b/Stars45/Game.cpp
index ed2ee92..f149a00 100644
--- a/Stars45/Game.cpp
+++ b/Stars45/Game.cpp
@@ -207,130 +207,6 @@ Game::Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow)
// +--------------------------------------------------------------------+
bool
-Game::InitApplication(HINSTANCE hInstance)
-{
- WNDCLASS wc;
- LOGBRUSH brush = { BS_SOLID, RGB(0,0,0), 0 };
-
- if (server)
- brush.lbColor = RGB(255,255,255);
-
- // Fill in window class structure with parameters that
- // describe the main window.
- wc.style = CS_HREDRAW | CS_VREDRAW;
- wc.lpfnWndProc = (WNDPROC) WndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(100));
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
-
- wc.hbrBackground = CreateBrushIndirect(&brush);
- wc.lpszMenuName = app_name;
- wc.lpszClassName = app_name;
-
- // Register the window class and return success/failure code.
- if (RegisterClass(&wc) == 0) {
- DWORD err = GetLastError();
-
- if (err == 1410) // class already exists, this is OK
- return true;
-
- else
- Print("WARNING: Register Window Class: %08x\n", err);
- }
-
- return true;
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-Game::InitInstance(HINSTANCE hInstance, int nCmdShow)
-{
- hInst = hInstance;
-
- // center window on display:
- int screenx = GetSystemMetrics(SM_CXSCREEN);
- int screeny = GetSystemMetrics(SM_CYSCREEN);
- int x_offset = 0;
- int y_offset = 0;
- int s_width = 800;
- int s_height = 600;
-
- if (server) {
- s_width = 320;
- s_height = 200;
- }
-
- else if (video_settings) {
- s_width = video_settings->window_width;
- s_height = video_settings->window_height;
- }
-
- if (s_width < screenx)
- x_offset = (screenx - s_width) / 2;
-
- if (s_height < screeny)
- y_offset = (screeny - s_height) / 2;
-
- // Create a main window for this application instance
- RECT rctmp;
- rctmp.left = x_offset;
- rctmp.top = y_offset;
- rctmp.right = x_offset + s_width;
- rctmp.bottom = y_offset + s_height;
-
- window_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME |
- WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_VISIBLE;
-
- AdjustWindowRect(&rctmp, window_style, 1);
-
- hwnd = CreateWindow(
- app_name, // Class name
- app_name, // Caption
-
- window_style,
-
- x_offset, // Position
- y_offset,
-
- rctmp.right - rctmp.left, // Size
- rctmp.bottom - rctmp.top,
-
- 0, // Parent window (no parent)
- 0, // use class menu
- hInst, // handle to window instance
- 0); // no params to pass on
-
- // If window could not be created, return "failure"
- if (!hwnd) {
- Panic::Panic("Could not create window\n");
- return false;
- }
-
- Print(" Window created.\n");
-
- // Make the window visible and draw it
- ShowWindow(hwnd, nCmdShow); // Show the window
- UpdateWindow(hwnd); // Sends WM_PAINT message
-
- // Save window properties
- window_style = GetWindowLong(hwnd, GWL_STYLE);
- GetWindowRect(hwnd, &bounds_rect);
- GetClientRect(hwnd, &client_rect);
-
- // Use client area to set video window size
- video_settings->window_width = client_rect.right - client_rect.left;
- video_settings->window_height = client_rect.bottom - client_rect.top;
-
- Print(" Instance initialized.\n");
- return true;
-}
-
-// +--------------------------------------------------------------------+
-
-bool
Game::InitVideo()
{
if (server) return true;