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author | Aki <please@ignore.pl> | 2022-03-12 01:28:23 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-12 01:28:23 +0100 |
commit | adb04f7316f9b2f7871b91b62d3bd920194bf97d (patch) | |
tree | 2e5a4ef1cebf67aa12575a58fb85670e88f166c8 /Stars45/Game.cpp | |
parent | dbff7e371b0a0261bf6d3680843d389cd92249bb (diff) | |
download | starshatter-adb04f7316f9b2f7871b91b62d3bd920194bf97d.zip starshatter-adb04f7316f9b2f7871b91b62d3bd920194bf97d.tar.gz starshatter-adb04f7316f9b2f7871b91b62d3bd920194bf97d.tar.bz2 |
Moved Inits for Application and Instance into GameWinDX9
Diffstat (limited to 'Stars45/Game.cpp')
-rw-r--r-- | Stars45/Game.cpp | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/Stars45/Game.cpp b/Stars45/Game.cpp index ed2ee92..f149a00 100644 --- a/Stars45/Game.cpp +++ b/Stars45/Game.cpp @@ -207,130 +207,6 @@ Game::Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow) // +--------------------------------------------------------------------+ bool -Game::InitApplication(HINSTANCE hInstance) -{ - WNDCLASS wc; - LOGBRUSH brush = { BS_SOLID, RGB(0,0,0), 0 }; - - if (server) - brush.lbColor = RGB(255,255,255); - - // Fill in window class structure with parameters that - // describe the main window. - wc.style = CS_HREDRAW | CS_VREDRAW; - wc.lpfnWndProc = (WNDPROC) WndProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = hInstance; - wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(100)); - wc.hCursor = LoadCursor(NULL, IDC_ARROW); - - wc.hbrBackground = CreateBrushIndirect(&brush); - wc.lpszMenuName = app_name; - wc.lpszClassName = app_name; - - // Register the window class and return success/failure code. - if (RegisterClass(&wc) == 0) { - DWORD err = GetLastError(); - - if (err == 1410) // class already exists, this is OK - return true; - - else - Print("WARNING: Register Window Class: %08x\n", err); - } - - return true; -} - -// +--------------------------------------------------------------------+ - -bool -Game::InitInstance(HINSTANCE hInstance, int nCmdShow) -{ - hInst = hInstance; - - // center window on display: - int screenx = GetSystemMetrics(SM_CXSCREEN); - int screeny = GetSystemMetrics(SM_CYSCREEN); - int x_offset = 0; - int y_offset = 0; - int s_width = 800; - int s_height = 600; - - if (server) { - s_width = 320; - s_height = 200; - } - - else if (video_settings) { - s_width = video_settings->window_width; - s_height = video_settings->window_height; - } - - if (s_width < screenx) - x_offset = (screenx - s_width) / 2; - - if (s_height < screeny) - y_offset = (screeny - s_height) / 2; - - // Create a main window for this application instance - RECT rctmp; - rctmp.left = x_offset; - rctmp.top = y_offset; - rctmp.right = x_offset + s_width; - rctmp.bottom = y_offset + s_height; - - window_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | - WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_VISIBLE; - - AdjustWindowRect(&rctmp, window_style, 1); - - hwnd = CreateWindow( - app_name, // Class name - app_name, // Caption - - window_style, - - x_offset, // Position - y_offset, - - rctmp.right - rctmp.left, // Size - rctmp.bottom - rctmp.top, - - 0, // Parent window (no parent) - 0, // use class menu - hInst, // handle to window instance - 0); // no params to pass on - - // If window could not be created, return "failure" - if (!hwnd) { - Panic::Panic("Could not create window\n"); - return false; - } - - Print(" Window created.\n"); - - // Make the window visible and draw it - ShowWindow(hwnd, nCmdShow); // Show the window - UpdateWindow(hwnd); // Sends WM_PAINT message - - // Save window properties - window_style = GetWindowLong(hwnd, GWL_STYLE); - GetWindowRect(hwnd, &bounds_rect); - GetClientRect(hwnd, &client_rect); - - // Use client area to set video window size - video_settings->window_width = client_rect.right - client_rect.left; - video_settings->window_height = client_rect.bottom - client_rect.top; - - Print(" Instance initialized.\n"); - return true; -} - -// +--------------------------------------------------------------------+ - -bool Game::InitVideo() { if (server) return true; |